All unpacking achievements
Author: s | 2025-04-24
Here are the Unpacking achievements; Unpacking, the game where you simply unpack things, was always going to have an easy achievement list. All 12 achievements in Unpacking 100% Achievement Guide(Unpacking 100% Achievement Guide/All Achievements/Playthrough/Gameplay - Xbox Game Pass - Xbox Series X)Welcome to my Unpack
Unpacking Achievements - View all 25 Achievements
Screenshot by Gamepur | Published: Nov 2, 2021 03:31 pm The A Sometimes Food achievement in Unpacking is awarded for putting a cookie jar out of reach. It’s a simple enough description, but all achievements in the game are hidden, meaning you might not know they existed in the first place. Now that you know about it, our guide will help you get it. The achievement can be unlocked in 2004, the game’s second level. Either finish unpacking the room in 1997 or use the accessibility option to immediately move on to the second level. Getting the achievement As the second level, 2004 increases the complexity with three rooms as opposed to the opening level’s single room. You can switch between rooms using the left and right bumpers or triggers. In this level, you have the kitchen, bedroom, and bathroom. Go to the kitchen and start unpacking the first box on top of the pile. This is where you’ll find the cookie jar, indicated by its spotted pattern. Grab the cookie jar and place it on the uppermost shelf on top of the cupboard. You don’t need to worry about the state of the rest of the kitchen. The achievement will pop as soon as the jar is placed. This also unlocks the cookie sticker for the photo mode. Screenshot by Gamepur Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy Here are the Unpacking achievements; Unpacking, the game where you simply unpack things, was always going to have an easy achievement list. All 12 achievements in A fun organization game hampered by repetitionI love games like these. Short little indie games that do something AAA games don't care to notice or even glance at. Unpacking is what you get on the tin. There's no story here at all, no characters, you just get put into various years from the late '90s to 2018 unpacking a person's belongings in various homes. It seems dull on paper, but it's actually quite satisfying, but the enjoyment solely comes from you wanting to decorate everything correctly and not just put things where they go.As you start off in 1997, you may get a bit of a nostalgia hit, there are a lot of 8-bit style items laying around from the era. CD players, cartridge game systems, old stereos, crazy teen angst posters, and anything else you can think of from your childhood. The game is set in an isometric perspective so you can zoom around and that's about it. There are numerous boxes in various rooms and when you click on a box it opens and inside you just see packing paper. Clicking the box has an item pop out and most are regular everyday household items, and most of the boxes are to be unpacked in that room with the occasional item being misplaced. You can rotate items and even activate some items for achievements, and the snapping feature works rather well. A book can lay flat or if you push it up against a shelf it will stand up and stack.Bedrooms consist of era-appropriate computers, lots of clothing, knick-knacks, plants, posters, frames, shoes, workout equipment, you name it. Bathrooms will have bathroom items, and kitchens will have things like food and utensils. There are also living rooms that have video game consoles, knick-knacks, frames, pillows, blankets, plants, and other items. There are a lot of items in this game, but here lies my biggest complaint about this game. It's incredibly repetitive. After the second "album" that I completed, I pretty much saw every single item. Sure, unpacking boxes and putting things away satisfies an OCD in most people, but out of the six levels how many dozens of underwear, bras, and clothes do I need to hang? Things only got interesting later on when new objects did pop up or large items. Laundry baskets, trash cans, umbrella stands, and dish racks were far and few between, and itComments
Screenshot by Gamepur | Published: Nov 2, 2021 03:31 pm The A Sometimes Food achievement in Unpacking is awarded for putting a cookie jar out of reach. It’s a simple enough description, but all achievements in the game are hidden, meaning you might not know they existed in the first place. Now that you know about it, our guide will help you get it. The achievement can be unlocked in 2004, the game’s second level. Either finish unpacking the room in 1997 or use the accessibility option to immediately move on to the second level. Getting the achievement As the second level, 2004 increases the complexity with three rooms as opposed to the opening level’s single room. You can switch between rooms using the left and right bumpers or triggers. In this level, you have the kitchen, bedroom, and bathroom. Go to the kitchen and start unpacking the first box on top of the pile. This is where you’ll find the cookie jar, indicated by its spotted pattern. Grab the cookie jar and place it on the uppermost shelf on top of the cupboard. You don’t need to worry about the state of the rest of the kitchen. The achievement will pop as soon as the jar is placed. This also unlocks the cookie sticker for the photo mode. Screenshot by Gamepur Gamepur is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
2025-03-30A fun organization game hampered by repetitionI love games like these. Short little indie games that do something AAA games don't care to notice or even glance at. Unpacking is what you get on the tin. There's no story here at all, no characters, you just get put into various years from the late '90s to 2018 unpacking a person's belongings in various homes. It seems dull on paper, but it's actually quite satisfying, but the enjoyment solely comes from you wanting to decorate everything correctly and not just put things where they go.As you start off in 1997, you may get a bit of a nostalgia hit, there are a lot of 8-bit style items laying around from the era. CD players, cartridge game systems, old stereos, crazy teen angst posters, and anything else you can think of from your childhood. The game is set in an isometric perspective so you can zoom around and that's about it. There are numerous boxes in various rooms and when you click on a box it opens and inside you just see packing paper. Clicking the box has an item pop out and most are regular everyday household items, and most of the boxes are to be unpacked in that room with the occasional item being misplaced. You can rotate items and even activate some items for achievements, and the snapping feature works rather well. A book can lay flat or if you push it up against a shelf it will stand up and stack.Bedrooms consist of era-appropriate computers, lots of clothing, knick-knacks, plants, posters, frames, shoes, workout equipment, you name it. Bathrooms will have bathroom items, and kitchens will have things like food and utensils. There are also living rooms that have video game consoles, knick-knacks, frames, pillows, blankets, plants, and other items. There are a lot of items in this game, but here lies my biggest complaint about this game. It's incredibly repetitive. After the second "album" that I completed, I pretty much saw every single item. Sure, unpacking boxes and putting things away satisfies an OCD in most people, but out of the six levels how many dozens of underwear, bras, and clothes do I need to hang? Things only got interesting later on when new objects did pop up or large items. Laundry baskets, trash cans, umbrella stands, and dish racks were far and few between, and it
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2025-03-28