Arma armed assault

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ARMA: Armed Assault, free and safe download. ARMA: Armed Assault latest version: Classic tactical shooter experience. ARMA: Armed Assault, also known ARMA: ARMED ASSAULT / COMBAT OPERATIONS ; ARMA: ARMED ASSAULT / COMBAT OPERATIONS - MAIN ; ARMA - ADDONS MODS: COMPLETE ARMA -

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How is Arma: Armed Assault? : r/arma - Reddit

WIP: This page is currently a Work-In-Progress. Information contained in this article is either incomplete or missing and is subject to review.Smoke Grenades are throwable concealment/signalling devices.Overview[] Both the CSAT and NATO Recon JTACs are unable to see clearly through the smoke clouds with their thermal optics (ArmA 3) Smoke grenades function as concealment/signalling devices for infantry and vehicles. Once a smoke grenade has been thrown or launched into the air, they will begin dispersing a plume of smoke (either in white or another colour) that can help obscure the enemy's vision. Unlike their lethal counterparts, smoke grenades cannot harm humans or mechanical objects. They can also obscure infrared sensors and optical sights from seeing through the smoke, which can confuse infrared-guided missiles that are already in mid-flight from locking on through the cloud.Depending on the game, the process of throwing a smoke grenade and availability of vehicle-mounted smoke countermeasures varies. It must either be equipped as a standalone "weapon" with the user adjusting the power of their throw, or is quick-thrown at the press of a button with the user only needing to point in the direction of where the grenade gets thrown. Likewise, not all vehicles have defensive smoke countermeasures; in the majority of cases, only armoured fighting vehicles and certain MRAPs will have access to smoke launchers.Lastly, an important but often overlooked distinction with smoke grenades is that they DO NOT provide cover. Smoke grenades are only intended to conceal personnel and vehicles moving through them; just because you cannot be seen this does not mean you can't be shot at. This caveat applies to both AI-controlled units and players alike.ArmA: Cold War Assault[] Red, white and green smoke shells (Cold War Assault) Smoke Shell[]WIPArmA: Armed Assault[] Green, red and white smoke grenades (Armed Assault) Smoke Grenade[]WIPArmA 2[] Hand-thrown multi-coloured smoke grenades (ArmA 2) Thermal imagers on the M1A1 and T-90's gunsights can clearly see through smoke clouds (ArmA 2) Smoke Grenade[]WIPArmA 3[] Hand-thrown multi-coloured smoke grenades (ArmA 3) Thermal imagers used by the Slammer and T-100 are unable see through the infrared-obscuring smoke clouds (ArmA 3) Smoke Grenade[]WIPARMA Reforger[] Hand-thrown multi-coloured smoke grenades (Reforger) AN-M8 HC[]WIPM18[]WIPRDG-2[]WIPVariants[]ArmA: Cold War Assault[]Grenade nameClassnameIconSmoke ShellSmokeShellSmoke Shell (Red)SmokeShellRedSmoke Shell (Green)SmokeShellGreenArmA: Armed Assault[]Grenade nameClassnameIconSmoke GrenadeSmokeShellSmoke Grenade (Red)SmokeShellRedSmoke Grenade (Green)SmokeShellGreenArmA 2[]Grenade nameClassnameIconSmoke GrenadeSmokeShellSmoke Grenade (Red)SmokeShellRedSmoke Grenade (Green)SmokeShellGreenSmoke Grenade (Yellow)SmokeShellYellowSmoke Grenade (Purple)SmokeShellPurpleSmoke Grenade (Blue)SmokeShellBlueSmoke Grenade (Orange)SmokeShellOrangeArmA 3[]Grenade nameClassnameIconSmoke Grenade (White)SmokeShellSmoke Grenade (Blue)SmokeShellBlueSmoke Grenade (Green)SmokeShellGreenSmoke Grenade (Orange)SmokeShellOrangeSmoke Grenade (Purple)SmokeShellPurpleSmoke Grenade (Red)SmokeShellRedSmoke Grenade (Yellow)SmokeShellYellowARMA Reforger[]Grenade namePrefab nameIconAN-M8 HCSmoke_ANM8HC.etM18 - GreenSmoke_M18_Green.etM18 - RedSmoke_M18_Red.etM18 - PurpleSmoke_M18_Violet.etM18 - YellowSmoke_M18_Yellow.etRDG-2Smoke_RDG2.etTrivia[]In-game smoke grenades are modelled after various real-world smoke grenades:In Cold War Assault, Armed Assault, ArmA 2 and ArmA 3, smoke grenades are based on the "AN-M8 HC" (for white smokes specifically in Armed Assault and ArmA 2) and the "M18" (for all other colours).In Reforger, smoke grenades are directly based on the U.S. "AN-M8 HC"/"M18" (for BLUFOR smoke grenades) and Soviet "РДГ-2"/"RDG-2" (for REDFOR/INDFOR smoke grenades).Before Patch 1.04 for Armed Assault was released, smoke grenades did not get thrown instantly ARMA: Armed Assault, free and safe download. ARMA: Armed Assault latest version: Classic tactical shooter experience. ARMA: Armed Assault, also known ARMA: ARMED ASSAULT / COMBAT OPERATIONS ; ARMA: ARMED ASSAULT / COMBAT OPERATIONS - MAIN ; ARMA - ADDONS MODS: COMPLETE ARMA - Bohemia Interactive a.s. (BI), formerly known as Bohemia Interactive Studio (or BIS), is an independent games developer based in the city of Prague, Czech Republic.BackgroundFirst established in 1999, BI is primarily known for their award-winning military sandbox games starting with Operation Flashpoint: Cold War Crisis which would later lead to the creation of the ARMA series (primarily written as Arma).Bohemia Interactive is also the proud developer of the Take On Helicopters and Carrier Command series, as well as the Ylands sandbox and Silica FPS/RTS hybrid games released under the company's Incubator initiative.Apart from the main office in Prague, the company has two additional studios in the cities of Mnisek and Brno. Three more studios outside of the country are located in Slovakia, Thailand and The Netherlands. They are based in the cities of Bratislava (Slovakia), Amsterdam (The Netherlands) and Pattaya (Thailand).ARMA series20012001, June 22 - Operation Flashpoint: Cold War Crisis20022002, July 10 - Operation Flashpoint: Resistance20062006, November 10 - ARMA: Armed Assault20072007, November 28 - ARMA: Queen's Gambit Expansion Pack20082008, March 12 - ARMA: Combat Operations20092009, June 29 - ARMA 220102010, June 29 - ARMA 2: Operation Arrowhead Expansion Pack, (Demo released on July 20)2010, June 29 - ARMA 2: Combined Operations (bundle of ARMA 2 and Operation Arrowhead expansion)2010, August 27 - ARMA 2: British Armed Forces DLC2010, November 30 - ARMA 2: Private Military Company DLC20112011, April - ARMA 2: Reinforcements (bundle of British Armed Forces and Private Military Company DLCs)2011, July 13 - ARMA: Cold War Assault (re-release and updated version of OFP: Cold War Crisis)2011, July 13 - ARMA Gold Edition (bundle of Armed Assault and Queen's Gambit expansion)2011, July 15 - ARMA X: Anniversary Edition (bundle of Cold War Assault, Gold Edition, ARMA 2, Operation Arrowhead expansion, British Armed Forces and Private Military Company DLCs)20122012, September 12 - ARMA 2: Army of the Czech Republic DLC20132013, September 12 - ARMA 3 (Alpha released on March 5, Beta released on June 25)2013, October 1 - ARMA Tactics (Shield Portable version released in May, Mobile version released on September 6)20142014, April 10 - ARMA 3: Zeus free DLC2014, May 29 - ARMA 3: Karts DLC2014, November 4 - ARMA 3: Helicopters DLC20152015, April 8 - ARMA 3: Marksmen DLC20162016, June 28 - ARMA: Mobile Ops2016, July 11 - ARMA 3: Apex Expansion Pack2016, November 1 - Argo20172017, May 16 - ARMA 3: Jets DLC2017, June 22 - ARMA 3: Malden free DLC2017, September 7 - ARMA 3: Laws of War DLC2017, November 30 - ARMA 3: Tac-Ops Mission Pack DLC20182018, April 11 - ARMA 3: Tanks DLC2018, August 1 - Encore Update (free update for the Jets DLC)2018, December 3 - Warlords Update20192019, April 29 - Global

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User5435

WIP: This page is currently a Work-In-Progress. Information contained in this article is either incomplete or missing and is subject to review.Smoke Grenades are throwable concealment/signalling devices.Overview[] Both the CSAT and NATO Recon JTACs are unable to see clearly through the smoke clouds with their thermal optics (ArmA 3) Smoke grenades function as concealment/signalling devices for infantry and vehicles. Once a smoke grenade has been thrown or launched into the air, they will begin dispersing a plume of smoke (either in white or another colour) that can help obscure the enemy's vision. Unlike their lethal counterparts, smoke grenades cannot harm humans or mechanical objects. They can also obscure infrared sensors and optical sights from seeing through the smoke, which can confuse infrared-guided missiles that are already in mid-flight from locking on through the cloud.Depending on the game, the process of throwing a smoke grenade and availability of vehicle-mounted smoke countermeasures varies. It must either be equipped as a standalone "weapon" with the user adjusting the power of their throw, or is quick-thrown at the press of a button with the user only needing to point in the direction of where the grenade gets thrown. Likewise, not all vehicles have defensive smoke countermeasures; in the majority of cases, only armoured fighting vehicles and certain MRAPs will have access to smoke launchers.Lastly, an important but often overlooked distinction with smoke grenades is that they DO NOT provide cover. Smoke grenades are only intended to conceal personnel and vehicles moving through them; just because you cannot be seen this does not mean you can't be shot at. This caveat applies to both AI-controlled units and players alike.ArmA: Cold War Assault[] Red, white and green smoke shells (Cold War Assault) Smoke Shell[]WIPArmA: Armed Assault[] Green, red and white smoke grenades (Armed Assault) Smoke Grenade[]WIPArmA 2[] Hand-thrown multi-coloured smoke grenades (ArmA 2) Thermal imagers on the M1A1 and T-90's gunsights can clearly see through smoke clouds (ArmA 2) Smoke Grenade[]WIPArmA 3[] Hand-thrown multi-coloured smoke grenades (ArmA 3) Thermal imagers used by the Slammer and T-100 are unable see through the infrared-obscuring smoke clouds (ArmA 3) Smoke Grenade[]WIPARMA Reforger[] Hand-thrown multi-coloured smoke grenades (Reforger) AN-M8 HC[]WIPM18[]WIPRDG-2[]WIPVariants[]ArmA: Cold War Assault[]Grenade nameClassnameIconSmoke ShellSmokeShellSmoke Shell (Red)SmokeShellRedSmoke Shell (Green)SmokeShellGreenArmA: Armed Assault[]Grenade nameClassnameIconSmoke GrenadeSmokeShellSmoke Grenade (Red)SmokeShellRedSmoke Grenade (Green)SmokeShellGreenArmA 2[]Grenade nameClassnameIconSmoke GrenadeSmokeShellSmoke Grenade (Red)SmokeShellRedSmoke Grenade (Green)SmokeShellGreenSmoke Grenade (Yellow)SmokeShellYellowSmoke Grenade (Purple)SmokeShellPurpleSmoke Grenade (Blue)SmokeShellBlueSmoke Grenade (Orange)SmokeShellOrangeArmA 3[]Grenade nameClassnameIconSmoke Grenade (White)SmokeShellSmoke Grenade (Blue)SmokeShellBlueSmoke Grenade (Green)SmokeShellGreenSmoke Grenade (Orange)SmokeShellOrangeSmoke Grenade (Purple)SmokeShellPurpleSmoke Grenade (Red)SmokeShellRedSmoke Grenade (Yellow)SmokeShellYellowARMA Reforger[]Grenade namePrefab nameIconAN-M8 HCSmoke_ANM8HC.etM18 - GreenSmoke_M18_Green.etM18 - RedSmoke_M18_Red.etM18 - PurpleSmoke_M18_Violet.etM18 - YellowSmoke_M18_Yellow.etRDG-2Smoke_RDG2.etTrivia[]In-game smoke grenades are modelled after various real-world smoke grenades:In Cold War Assault, Armed Assault, ArmA 2 and ArmA 3, smoke grenades are based on the "AN-M8 HC" (for white smokes specifically in Armed Assault and ArmA 2) and the "M18" (for all other colours).In Reforger, smoke grenades are directly based on the U.S. "AN-M8 HC"/"M18" (for BLUFOR smoke grenades) and Soviet "РДГ-2"/"RDG-2" (for REDFOR/INDFOR smoke grenades).Before Patch 1.04 for Armed Assault was released, smoke grenades did not get thrown instantly

2025-04-10
User7737

Bohemia Interactive a.s. (BI), formerly known as Bohemia Interactive Studio (or BIS), is an independent games developer based in the city of Prague, Czech Republic.BackgroundFirst established in 1999, BI is primarily known for their award-winning military sandbox games starting with Operation Flashpoint: Cold War Crisis which would later lead to the creation of the ARMA series (primarily written as Arma).Bohemia Interactive is also the proud developer of the Take On Helicopters and Carrier Command series, as well as the Ylands sandbox and Silica FPS/RTS hybrid games released under the company's Incubator initiative.Apart from the main office in Prague, the company has two additional studios in the cities of Mnisek and Brno. Three more studios outside of the country are located in Slovakia, Thailand and The Netherlands. They are based in the cities of Bratislava (Slovakia), Amsterdam (The Netherlands) and Pattaya (Thailand).ARMA series20012001, June 22 - Operation Flashpoint: Cold War Crisis20022002, July 10 - Operation Flashpoint: Resistance20062006, November 10 - ARMA: Armed Assault20072007, November 28 - ARMA: Queen's Gambit Expansion Pack20082008, March 12 - ARMA: Combat Operations20092009, June 29 - ARMA 220102010, June 29 - ARMA 2: Operation Arrowhead Expansion Pack, (Demo released on July 20)2010, June 29 - ARMA 2: Combined Operations (bundle of ARMA 2 and Operation Arrowhead expansion)2010, August 27 - ARMA 2: British Armed Forces DLC2010, November 30 - ARMA 2: Private Military Company DLC20112011, April - ARMA 2: Reinforcements (bundle of British Armed Forces and Private Military Company DLCs)2011, July 13 - ARMA: Cold War Assault (re-release and updated version of OFP: Cold War Crisis)2011, July 13 - ARMA Gold Edition (bundle of Armed Assault and Queen's Gambit expansion)2011, July 15 - ARMA X: Anniversary Edition (bundle of Cold War Assault, Gold Edition, ARMA 2, Operation Arrowhead expansion, British Armed Forces and Private Military Company DLCs)20122012, September 12 - ARMA 2: Army of the Czech Republic DLC20132013, September 12 - ARMA 3 (Alpha released on March 5, Beta released on June 25)2013, October 1 - ARMA Tactics (Shield Portable version released in May, Mobile version released on September 6)20142014, April 10 - ARMA 3: Zeus free DLC2014, May 29 - ARMA 3: Karts DLC2014, November 4 - ARMA 3: Helicopters DLC20152015, April 8 - ARMA 3: Marksmen DLC20162016, June 28 - ARMA: Mobile Ops2016, July 11 - ARMA 3: Apex Expansion Pack2016, November 1 - Argo20172017, May 16 - ARMA 3: Jets DLC2017, June 22 - ARMA 3: Malden free DLC2017, September 7 - ARMA 3: Laws of War DLC2017, November 30 - ARMA 3: Tac-Ops Mission Pack DLC20182018, April 11 - ARMA 3: Tanks DLC2018, August 1 - Encore Update (free update for the Jets DLC)2018, December 3 - Warlords Update20192019, April 29 - Global

2025-04-15
User8412

>> ViewOptics >> minFov >> "0.047"Formulae↑ 60 / reloadTime = 60 / 4↑ 0.4 / maxFov = 0.4 / 0.63999999↑ 0.4 / minFov = 0.4 / 0.22↑ 60 / reloadTime = 60 / 4↑ 0.25 / maxFov = 0.25 / 0.155↑ 0.25 / minFov = 0.25 / 0.047Notes[]↑ The AA Pod actually has twenty 2-round missile "magazines". However, only one 2-round missile "magazine" can be loaded by the AA Pod's launchers and fired per volley, thereby restricting it to a "capacity" of two missiles.↑ 2.0 2.1 Dexterity is defined within the weapon's config but it does not apply since the Stinger is a static turret.↑ The Stinger actually has twenty 2-round missile "magazines". However, only one 2-round missile "magazine" can be loaded by the Stinger's launchers and fired per volley, thereby restricting it to a "capacity" of two missiles.↑ If available, the Stinger's missiles can be detected by the target's Infrared Warning Receiver (IWR) during lock-on and by its Missile Approach Warning System (MAWS) while inbound towards it.References[]↑ Španěl, M et al. 2007, ArmA: Armed Assault: Version History, Bohemia Interactive Community Wiki, viewed 2 November 2023, ARMA: Armed Assault 2007 [Video Game], Bohemia Interactive a.s., \ca\cti_buildings\stinger_stat\config.bin, CfgWeapons >> AALauncher_twice >> magazineReloadTime↑ Bohemia Interactive a.s., 2009, Static Launchers, Arma 2, viewed 5 March 2025, Bohemia Interactive a.s., 2010, Static Launchers, Arma 2, viewed 5 March 2025, Foltyn, D, Španěl, M et al. 2013, Roadmap - Arma 2: Community Configuration Project, DevHeaven, viewed 2 November 2023, (archived link)↑ Mazzon, M et al. 2019, CorePatch, GitHub, viewed 2 November 2023, links[] Wikipedia: FIM-92 StingerDual Mount Stinger (DMS)See also[]Static weapons of comparable role and configuration[]RBS-70 (ACR counterpart, ArmA 2: ACR only)Igla AA Pod (Russian Armed Forces/Takistani Army counterpart)Static Titan Launcher (NATO/CSAT/AAF counterpart, ArmA 3 only)Weapons of ArmA: Armed AssaultHandgunsM9 9 mm • Makarov 9 mmSubmachine gunsMP5A5 9 mm (SD6)CarbinesAKS-74U 5.45 mm • M4A1 5.56 mm (M4A1 GL, M4, M4 GL)Assault riflesAK-74 5.45 mm (AK-74 + GP-25, AKS-74 PSO) • G36 series (G36, G36C, G36K) • M16A2 5.56 mm (M203) • M16A4 5.56 mm (GL)Designated marksman riflesMk12 SPR 5.56 mmSniper riflesKSVK 12.7 mm • M107 .50 • M24 7.62 mm • SVD Dragunov 7.62 mmSquad automatic weaponsM249 SAW 5.56 mmMachinegunsM240 7.62 mm • PKM 7.62 mmGrenade launchers6G30Launchers9K32 Strela • FIM-92F Stinger • Javelin Launcher • M136 • RPG-7VStaticAA Pod • AT Tripod • AGS-30 • D-30 • DShKM • M2 • M119A1 • Mk. 19 • Searchlight(Parenthesis) denote variants.Queen's Gambit U.S. Army - Armoury (ArmA: Armed Assault)HandgunsM9 9 mm*Submachine gunsMP5A5 9 mm (SD6)CarbinesG36 series* (G36C*, G36K*) • M4A1 5.56 mm* (M4A1 GL*, M4, M4 GL)Assault riflesG36 5.56 mm • M16A4 5.56 mm (GL)Designated marksman riflesMk12 SPR 5.56 mm*Sniper riflesM107 .50 • M24 7.62 mmSquad automatic

2025-03-29

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