Flipper 0 232 0

Author: A | 2025-04-24

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%PDF-1.7 % 232 0 obj endobj 258 0 obj /Filter/FlateDecode/ID[23C81F700E5D4505A629E665A D ]/Index[232 46]/Info 231 0 Passive Serial Port Monitor. 0. Python: Serial Transmission. 0. Python chat program for serial port connection (RS-232) 0. RS-232 Communication with Python Returning Gibberish. 0. Monitor

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0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 7 6 0 0 0 0 0 0 0 0 0 0 6 3 0 0

Sports, Sports, Voice, Clip, Adult, Male, Touchdown i 2.0 0:01Sport Sport 37 DiceShake_S08SP.248.wav Sports, Dice, Two, Short, Shake, In, Hand i 2.0 0:01Sport Sport 38 SportsVoiceClip_S08SP.792.wav Sports, Sports, Voice, Clip, Middle, Age, Female, Vender, Ice, Cold, Beer i 2.0 0:01Sport Sport 39 FoosballTable_S08SP.273.wav Sports, Foosball, Table, Kick, Ball, Block i 2.0 0:01Sport Sport 40 CardGrabFinger_S08SP.139.wav Sports, Card, Grab, Finger, Rub i 2.0 0:01Sport Sport 41 IceSkateSpin_S08SP.521.wav Sports, Ice, Skate, Spin, Twirl, Indoor, Rink i 2.0 0:09Sport Sport 42 LacrosseEquipment_S08SP.539.wav Sports, Lacrosse, Equipment, Bag, Zip, Fast i 2.0 0:01Sport Sport 43 Sports-FigureSkating-Int-_1.wav Sports - Figure Skating - Int - Reverse Crossovers On Ice, Very Abrasive Maneuvers, Reverberant, Skating Circularly Around Mic i 2.0 0:42Sport Sport 44 PinballFlipper_S08SP.572.wav Sports, Pinball, Flipper, Electromagnetic, Flipper, Single i 2.0 0:01Sport Sport 45 PokerChipsStack_S08SP.607.wav Sports, Poker, Chips, Stack, Movement, Short i 2.0 0:01Sport Sport 46 CasinoDiceRoll_S08SP.164.wav Sports, Casino, Dice, Roll, Single, Die, Movement, Short i 2.0 0:01Sport Sport 47 SportsVoiceClip_S08SP.688.wav Sports, Sports, Voice, Clip, Adult, Male, False, Start, Five, Yard, Penalty i 2.0 0:02Sport Sport 48 ClayPigeonSlide_S08SP.200.wav Sports, Clay, Pigeon, Slide, Scrape, Cement, Surface i 2.0 0:01Sport Sport 49 SportsVoiceClip_S08SP.713.wav Sports, Sports, Voice, Clip, Adult, Male, Shot, Score i 2.0 0:01Sport Sport 50 DiceMovement_S08SP.236.wav Sports, Dice, Movement, In, Hand, Rattle, Light i 2.0 0:01Sport Sport 51 SportsVoiceClip_S08SP.787.wav Sports, Sports, Voice, Clip, Middle, Age, Female, Poker, Cards, Gambling, Ante, Up i 2.0 0:01Sport Sport 52 FoosballTable_S08SP.268.wav Sports, Foosball, Table, Change, Score, Spin, Soft i 2.0 0:01Sport Sport 53 SportsVoiceClip_S08SP.850.wav Sports, Sports, Voice, Clip, Old, Male, Cards, Gambling, %PDF-1.7 % 232 0 obj endobj 258 0 obj /Filter/FlateDecode/ID[23C81F700E5D4505A629E665A D ]/Index[232 46]/Info 231 0 FLIPPER ADJ 1: Set between 05 to 40. Default is 10. This adjustment sets the minimum fire time for a flipper coil in milliseconds.““When this time [Adj 55] is expired, if the minimum time has not yet been met (Std. Adj. 53), then keep firing until it has.” This appears to us to set a minimum time to fire the coil at full power, when the switch closure occurs. Oddly, if Adj 55 is set to zero or any value less than Adj 53, wouldn’t Adj 53 always control?“54 FLIPPER ADJ 2: Set between 40 to 60. Default is 50. This adjustment sets the maximum fire time for a flipper coil in milliseconds.“This allows the operator to adjust how long the power stroke is applied, no matter when the EOS switch opens. Interestingly, the default is 50 msec when it used to be 40. This is especially beneficial if the EOS switch breaks.“55 FLIPPER ADJ 3: Set between 0 to 10. Default is 3. This adjustment sets the amount of time to fire the coil after the EOS switch is seen in milliseconds.““Flippers will now fire when the button is pushed until the End-of-Stroke (EOS) Switch closure is seen” is confusing. If this were to mean closing, then this seems to us to apply if the flipper is forced closed due to a force such as trapping a pinball. The amount used to be 3 msec, which is the default here.The Sega/ Stern Whitestar Flipper CircuitCircuit OperationThis is the simplest

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User2221

Sports, Sports, Voice, Clip, Adult, Male, Touchdown i 2.0 0:01Sport Sport 37 DiceShake_S08SP.248.wav Sports, Dice, Two, Short, Shake, In, Hand i 2.0 0:01Sport Sport 38 SportsVoiceClip_S08SP.792.wav Sports, Sports, Voice, Clip, Middle, Age, Female, Vender, Ice, Cold, Beer i 2.0 0:01Sport Sport 39 FoosballTable_S08SP.273.wav Sports, Foosball, Table, Kick, Ball, Block i 2.0 0:01Sport Sport 40 CardGrabFinger_S08SP.139.wav Sports, Card, Grab, Finger, Rub i 2.0 0:01Sport Sport 41 IceSkateSpin_S08SP.521.wav Sports, Ice, Skate, Spin, Twirl, Indoor, Rink i 2.0 0:09Sport Sport 42 LacrosseEquipment_S08SP.539.wav Sports, Lacrosse, Equipment, Bag, Zip, Fast i 2.0 0:01Sport Sport 43 Sports-FigureSkating-Int-_1.wav Sports - Figure Skating - Int - Reverse Crossovers On Ice, Very Abrasive Maneuvers, Reverberant, Skating Circularly Around Mic i 2.0 0:42Sport Sport 44 PinballFlipper_S08SP.572.wav Sports, Pinball, Flipper, Electromagnetic, Flipper, Single i 2.0 0:01Sport Sport 45 PokerChipsStack_S08SP.607.wav Sports, Poker, Chips, Stack, Movement, Short i 2.0 0:01Sport Sport 46 CasinoDiceRoll_S08SP.164.wav Sports, Casino, Dice, Roll, Single, Die, Movement, Short i 2.0 0:01Sport Sport 47 SportsVoiceClip_S08SP.688.wav Sports, Sports, Voice, Clip, Adult, Male, False, Start, Five, Yard, Penalty i 2.0 0:02Sport Sport 48 ClayPigeonSlide_S08SP.200.wav Sports, Clay, Pigeon, Slide, Scrape, Cement, Surface i 2.0 0:01Sport Sport 49 SportsVoiceClip_S08SP.713.wav Sports, Sports, Voice, Clip, Adult, Male, Shot, Score i 2.0 0:01Sport Sport 50 DiceMovement_S08SP.236.wav Sports, Dice, Movement, In, Hand, Rattle, Light i 2.0 0:01Sport Sport 51 SportsVoiceClip_S08SP.787.wav Sports, Sports, Voice, Clip, Middle, Age, Female, Poker, Cards, Gambling, Ante, Up i 2.0 0:01Sport Sport 52 FoosballTable_S08SP.268.wav Sports, Foosball, Table, Change, Score, Spin, Soft i 2.0 0:01Sport Sport 53 SportsVoiceClip_S08SP.850.wav Sports, Sports, Voice, Clip, Old, Male, Cards, Gambling,

2025-04-10
User1989

FLIPPER ADJ 1: Set between 05 to 40. Default is 10. This adjustment sets the minimum fire time for a flipper coil in milliseconds.““When this time [Adj 55] is expired, if the minimum time has not yet been met (Std. Adj. 53), then keep firing until it has.” This appears to us to set a minimum time to fire the coil at full power, when the switch closure occurs. Oddly, if Adj 55 is set to zero or any value less than Adj 53, wouldn’t Adj 53 always control?“54 FLIPPER ADJ 2: Set between 40 to 60. Default is 50. This adjustment sets the maximum fire time for a flipper coil in milliseconds.“This allows the operator to adjust how long the power stroke is applied, no matter when the EOS switch opens. Interestingly, the default is 50 msec when it used to be 40. This is especially beneficial if the EOS switch breaks.“55 FLIPPER ADJ 3: Set between 0 to 10. Default is 3. This adjustment sets the amount of time to fire the coil after the EOS switch is seen in milliseconds.““Flippers will now fire when the button is pushed until the End-of-Stroke (EOS) Switch closure is seen” is confusing. If this were to mean closing, then this seems to us to apply if the flipper is forced closed due to a force such as trapping a pinball. The amount used to be 3 msec, which is the default here.The Sega/ Stern Whitestar Flipper CircuitCircuit OperationThis is the simplest

2025-04-15
User6314

Flipper changed from 0 > 6.Now matches the flipper of the sweetspot.Etalus’ roll framedata normalized to [3 – 14 – 12] from [3 – 15 – 12].Ori & Sein’s techroll framedata has been normalized to [20 – 14] from [18 – 16].Utilt angle flipper changed from 0 > 6.This makes it so that the move always sends left if your opponent is on the left side of you, and vice versa.Dash Attack tipper hitboxes adjusted to match the art better.Up Air range reduced by 16 pixels for hit 1 and 18 pixels for hit 2.This change is intended to make Up Air less oppressive as a sharking tool.More changes are planned for Sylvanos that didn’t make it into this patch. We’re taking a good hard look at his strengths and weaknesses so that we can build him up after stripping frustrating parts of his kit. Our goal is ultimately to make him both more fun to play against and more balanced and fun to play as.Back Air’s fist is now disjointed.Charged Forward Special now slides along the ground instead of being destroyed by it.Jab endlag decreased from 16 > 14.Back Air multihit hitstun modifier increased from .5 > .65.Enough to make it good on hit without letting it confirm into Forward Strong.Dash attack startup decreased from 10 > 7.Dash attack damage increased from 5 > 7.Dash attack knockback scaling increased from 0.35 > 0.5.While dash attack is still a pretty niche move, these changes will give it more utility.Ustrong endlag

2025-03-29

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