Half life episod 1
Author: c | 2025-04-24
Half-Life 2 Episode 1 - Continue as Gordon Freeman after the events of Half-Life 2; Half-Life 2 Episode 2 - Continue as Gordon Freeman after the events of Half-Life 2 Episode 1;
Half-Life 2: Episode 1
Support Us and Enjoy an Ad-Free Experience! We understand that ads can sometimes be a bit intrusive. If you'd like to help us improve your experience and enjoy an ad-free browsing journey, consider the following option: Upgrade to Ad-Free Experience Description Email [email protected] if any issues or questions. Hand puppet manhacks from Half Life Alyx with animations for spawning, idle and audio. Requires VR as they are bound to the hands. Extracted using Pragma and Source 2 Resource Viewer Original model and more assets avaliable from my archive Assets (69 files inside Unity Package) Assets/Avatars/Manhack - Half Life Alyx/Read me.txtAssets/Avatars/Manhack - Half Life Alyx/Manhack atlased.fbxAssets/Avatars/Manhack - Half Life Alyx/New Material.matAssets/Avatars/Manhack - Half Life Alyx/Hand puppet manhack.unityAssets/Avatars/Manhack - Half Life Alyx/thumbnail.pngAssets/Avatars/Manhack - Half Life Alyx/Vrchat_Tutorial_Avatar 1.fbxAssets/Avatars/Manhack - Half Life Alyx/Audio/death_warbling_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_07.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_08.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_end_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/slice_flesh_04.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/death_warbling_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_end_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/slice_flesh_05.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_10.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/slice_flesh_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_12.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/death_warbling_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/loop_engine_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_09.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_05.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/deploy.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/slice_flesh_06.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/manhack_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_power_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_power_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_announce_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_06.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_power_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_announce_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/manhack_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/retract.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/manhack_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/slice_flesh_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_04.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/loop_blades.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/death_warbling_04.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_announce_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_end_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/slice_flesh_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_11.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/loop_engine_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/stunned.wavAssets/Avatars/Manhack - Half Life Alyx/Materials/Manhack normal.pngAssets/Avatars/Manhack - Half Life Alyx/Materials/Manhack Metal 2.pngAssets/Avatars/Manhack - Half Life Alyx/Materials/Manhack AO 1.pngAssets/Avatars/Manhack - Half Life Alyx/Materials/Manhack selfillum.pngAssets/Avatars/Manhack - Half Life Alyx/Materials/Mat manhack2.matAssets/Avatars/Manhack - Half Life Alyx/Materials/Manhack Metal 1.pngAssets/Avatars/Manhack - Half Life Alyx/Materials/Manhack diffuse 1.pngAssets/Avatars/Manhack - Half Life Alyx/Materials/Mat manhack1.matAssets/Avatars/Manhack - Half Life Alyx/Animation/Spawn 1.controllerAssets/Avatars/Manhack - Half Life Alyx/Animation/deploy_thrown_burstopen.animAssets/Avatars/Manhack - Half Life Alyx/Animation/Idle.controllerAssets/Avatars/Manhack - Half Life Alyx/Animation/Spawn End Right.animAssets/Avatars/Manhack -. Half-Life 2 Episode 1 - Continue as Gordon Freeman after the events of Half-Life 2; Half-Life 2 Episode 2 - Continue as Gordon Freeman after the events of Half-Life 2 Episode 1; Half Life 2 Episode 1 and Half Life 2 Episode 2 are narrative sequels/expansions to Half Life 2 itself. Episode 1 picks up from the end of HL2 and Episode 2 follows Episode 1. Reply reply Half Life 2 Episode 1 and Half Life 2 Episode 2 are narrative sequels/expansions to Half Life 2 itself. Episode 1 picks up from the end of HL2 and Episode 2 follows Episode 1. Reply reply half life 2 - half life 2 episode 1 and then episode 2? 2. riley37. @ 4:15pm Half-life (original game, optional) Half-Life 2 then Half-Life 2 Episode 1 then Half-Life 2 Episode 2 3. Kirbo2025. @ 4:59pm 1) I would play the first game first. It's presentation may be off-putting to newer players, but the gameplay is Hello guest register or sign in HOME Today Week Month Year games popular latest indies publishing add game mods popular latest add mod addons popular latest upload files popular latest upload RTX Remix Games Compatibility Remix Mods Remix Files PBR Assets News Tutorials Statistics videos images audio articles reviews headlines blogs post article engines popular latest add engine developers popular latest add dev groups popular latest add group forums jobs post job Half Life 1 Project Beta Mega Build Half-Life mod | TBD summaryarticlesfilesvideosimagespolls This mod only uses leaked things and leftovers to recreate diffrent era here are era1)Half Life Net Test 12)Half Life Net Test 23)Half Life Day One4)Half Life 0.525)Half Life E3 1998 Add file RSS Files Reset Posted Updated | Name | Category | Popular Today | Popular All Time | Relevance Half Life Mega Build V2 Jan 1 2025 Full Version 5 comments it is 1gb and 600 mb pls read description for what map means in e3 1998 eracontrols x for sv_cheats 1 v for noclip m for impulse 101 n for god mode Half Life 1 Project Beta Mega Build Dec 22 2024 Full Version pls click read more it has instructions how to install Follow Report Profile 264Download 8Follow Icon Game Half-Life Creator science_team165 Contact Send Message Release date TBD RTX Remix RTX Remix is a modding platform by NVIDIA, which allows modders to create stunning HD remasters of classic games (see all supported), with ray tracing and DLSS. This mod is NOT using RTX Remix. Learn more about ModDB's collaboration with the Remix community to organize all compatible games, and Half-Life's support for RTX. Hide this dialog. File Statistics Files 2 Size 1.19gb Downloads 264 Downloads Today 1 New Add file Feed RSS File Categories Releases - Full Version 2Comments
Support Us and Enjoy an Ad-Free Experience! We understand that ads can sometimes be a bit intrusive. If you'd like to help us improve your experience and enjoy an ad-free browsing journey, consider the following option: Upgrade to Ad-Free Experience Description Email [email protected] if any issues or questions. Hand puppet manhacks from Half Life Alyx with animations for spawning, idle and audio. Requires VR as they are bound to the hands. Extracted using Pragma and Source 2 Resource Viewer Original model and more assets avaliable from my archive Assets (69 files inside Unity Package) Assets/Avatars/Manhack - Half Life Alyx/Read me.txtAssets/Avatars/Manhack - Half Life Alyx/Manhack atlased.fbxAssets/Avatars/Manhack - Half Life Alyx/New Material.matAssets/Avatars/Manhack - Half Life Alyx/Hand puppet manhack.unityAssets/Avatars/Manhack - Half Life Alyx/thumbnail.pngAssets/Avatars/Manhack - Half Life Alyx/Vrchat_Tutorial_Avatar 1.fbxAssets/Avatars/Manhack - Half Life Alyx/Audio/death_warbling_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_07.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_08.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_end_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/slice_flesh_04.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/death_warbling_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_end_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/slice_flesh_05.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_10.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/slice_flesh_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_12.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/death_warbling_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/loop_engine_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_09.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_05.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/deploy.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/slice_flesh_06.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/manhack_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_power_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_power_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_announce_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_06.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_power_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_announce_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/manhack_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/retract.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/manhack_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/slice_flesh_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_04.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/loop_blades.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/death_warbling_04.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_announce_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/charge_end_02.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/slice_flesh_03.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/grind_11.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/loop_engine_01.wavAssets/Avatars/Manhack - Half Life Alyx/Audio/stunned.wavAssets/Avatars/Manhack - Half Life Alyx/Materials/Manhack normal.pngAssets/Avatars/Manhack - Half Life Alyx/Materials/Manhack Metal 2.pngAssets/Avatars/Manhack - Half Life Alyx/Materials/Manhack AO 1.pngAssets/Avatars/Manhack - Half Life Alyx/Materials/Manhack selfillum.pngAssets/Avatars/Manhack - Half Life Alyx/Materials/Mat manhack2.matAssets/Avatars/Manhack - Half Life Alyx/Materials/Manhack Metal 1.pngAssets/Avatars/Manhack - Half Life Alyx/Materials/Manhack diffuse 1.pngAssets/Avatars/Manhack - Half Life Alyx/Materials/Mat manhack1.matAssets/Avatars/Manhack - Half Life Alyx/Animation/Spawn 1.controllerAssets/Avatars/Manhack - Half Life Alyx/Animation/deploy_thrown_burstopen.animAssets/Avatars/Manhack - Half Life Alyx/Animation/Idle.controllerAssets/Avatars/Manhack - Half Life Alyx/Animation/Spawn End Right.animAssets/Avatars/Manhack -
2025-04-07Hello guest register or sign in HOME Today Week Month Year games popular latest indies publishing add game mods popular latest add mod addons popular latest upload files popular latest upload RTX Remix Games Compatibility Remix Mods Remix Files PBR Assets News Tutorials Statistics videos images audio articles reviews headlines blogs post article engines popular latest add engine developers popular latest add dev groups popular latest add group forums jobs post job Half Life 1 Project Beta Mega Build Half-Life mod | TBD summaryarticlesfilesvideosimagespolls This mod only uses leaked things and leftovers to recreate diffrent era here are era1)Half Life Net Test 12)Half Life Net Test 23)Half Life Day One4)Half Life 0.525)Half Life E3 1998 Add file RSS Files Reset Posted Updated | Name | Category | Popular Today | Popular All Time | Relevance Half Life Mega Build V2 Jan 1 2025 Full Version 5 comments it is 1gb and 600 mb pls read description for what map means in e3 1998 eracontrols x for sv_cheats 1 v for noclip m for impulse 101 n for god mode Half Life 1 Project Beta Mega Build Dec 22 2024 Full Version pls click read more it has instructions how to install Follow Report Profile 264Download 8Follow Icon Game Half-Life Creator science_team165 Contact Send Message Release date TBD RTX Remix RTX Remix is a modding platform by NVIDIA, which allows modders to create stunning HD remasters of classic games (see all supported), with ray tracing and DLSS. This mod is NOT using RTX Remix. Learn more about ModDB's collaboration with the Remix community to organize all compatible games, and Half-Life's support for RTX. Hide this dialog. File Statistics Files 2 Size 1.19gb Downloads 264 Downloads Today 1 New Add file Feed RSS File Categories Releases - Full Version 2
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2025-04-23Start with 32 “atoms” and roll them. After the first roll, remove the “atoms” that are even. Record how many remain for your group and for the class as a whole. Roll the remaining “atoms”. Repeat for six rolls, or until all “atoms” have decayed. Roll Remaining Atoms Predicted Yours Class 384 32 1 192 2 96 3 48 4 24 5 12 6 6 Hot Dice Labettini SIMULATION 2: MORE STABLE ELEMENTTo simulate a more stable element, we’ll pretend that an “atom” decays if it equals 1 after a roll. So, 1/6 of the “atoms” should decay after each roll, and 5/6 should survive. (These fractions are not forbidden!) Each group will start with 32 “atoms” and roll them. After the first roll, remove the “atoms” that are 1’s. Record how many remain for your group and for the class. Roll the remaining “atoms”. Repeat for 15 rolls or until all “atoms” have decayed. Roll Remaining Atoms Predicted Yours Class 384 32 1 320 2 266.7 3 222.2 4 185.2 … 15 25.0 7 Hot Dice Labettini ANALYSIS:Plot the class data for both radioactive elements, but pretend that each roll represents 1 year. Use the graphs to estimate the half-life of each element in years. Remember, the half-life is the time it takes for half of the atoms to decay! Record your estimates. 8 Hot Dice Labettini QUESTIONS: Half gone, half left Unstable half-lifePick up one die. How many times in the life of the Universe has that die been rolled? What are the odds that it will be “even” if you roll it now? Will the odds of rolling “even” ever change — no matter how many times you roll that die? Likewise, the half-life of an atom never changes. No matter how long it has survived, it still has the same chance of making it through another day as any other atom of the same element. 400 Half gone, half left 300 200 100 Unstable half-life Stable half-life 9 Hot Dice Labettini SUMMARY:Radioactive decay is RANDOM and does NOT depend on history! Half of the atoms of a radioactive element will decay within a half life. Less stable elements have shorter half lives.
2025-04-02Benzodiazepines are the most commonly prescribed drugs for fighting anxiety. While different benzodiazepines might have unique properties, they have more similarities than differences. A benzodiazepine equivalency chart helps you determine how strong different benzos are compared to one another.Why Bother Learning Benzodiazepine Equivalency?Everyone responds differently to drugs. As such, not everybody is going to get the same benefits from different benzos.Xanax might work great for one patient, but somebody else might find that it is too sedating. If you want to find an equivalent dose of a different benzodiazepine, an equivalency chart will be your friend.This way, you can figure out the best dose of a new benzodiazepine before you even try it. In most cases, your doctor will easily be able to find this out for you. However, for the purpose of harm reduction, it is still a good idea to keep such a chart on hand.Most benzos are compared in strength and duration to diazepam (Valium), often considered the benchmark benzo. The standard dose of diazepam is 10mg, making an easy comparison. The half-life – the time it takes for half the dose to leave your body- is between 20-100 hours.The following info shows the benzodiazepine equivalency in comparison to 10mg diazepam.Alprazolam (Xanax, Xanor) has a half-life of 6-12 hours and the equivalent dose is 0.5 mg.Bromazepam (Lexotan) has a half-life of 10-20 hours and the equivalent dose is 5-6 mg.Chloridiazepoxide (Librium) has a half-life of 5-30 hours and the equivalent dose is 25 mg.Clobazam (Frisium) has a half-life of 12-60 hours and the equivalent dose is 20 mg.Clonazepam (Klonopin) has a half-life of 18-50 hours and the equivalent dose is 0.5 mg.Clorazepate (Tranxene) has a half-life of 36-200 hours and the equivalent dose is 15 mg.Estazolam (ProSom) has a half-life of 10-24 hours and the equivalent dose is 1-2 mg.Flunitrazepam (Rohypnol) has a half-life of 18-26 hours and the equivalent dose is 1 mg,Flurazepam (Dalmane) has a half-life of 40-250 hours and the equivalent dose is is 15-30 mg.Ketazolam (Anxon) has a half-life of 30-100 hours and the equivalent dose is is 15-30 mg.Loprazolam (Dormonoct) has a half-life of 6-12 hours and the equivalent dose is 1-2 mg.Lorazepam (Ativan) has a half-life of 10-20 hours and the equivalent dose is 1 mg.Medazepam (Nobrium) has a half-life of 36-200 hours and the equivalent dose is 10 mg.Nitrazepam (Mogadon) has a half-life of 15-38 hours and the equivalent dose is 10 mg.Temazepam (Restoril) has a half-life of 8-22 mg and the equivalent dose is 20 mg.Triazolam (Halcion) has a half-life of 2 hours and the equivalent dose is 0.5 mg.Zolpidem (Ambien) and Zaleplon (Sonata) are benzodiazepine-like drugs. They both have a half-life of 2 hours with equivalent dosages of 20 mg.While this info shows you equivalent benzo doses, remember that the effects aren’t always the same.ConclusionThere are many different benzodiazepines. Therefore it can take time to find one best suited to you. Learning about different benzos is important, and your doctor can help you here. Above all, you can
2025-03-29Oxygen Dec 23 2018 Singleplayer Map 15 comments A standalone map series created solely for Brutal Half-Life. Norman Roger's Colt Model 727 for Brutal Half-Life v3 Mar 2 2025 Weapon Skin 5 comments This is Norman Roger's Colt Model 727 model, rigged for Brutal Half-Life v3. Original model and textures were made by Norman by heavily modifying Gearbox's... Modified HL1 Campaign Feb 17 2025 Singleplayer Map 16 comments This is a modified version of HL1 levels, similar to what HL1MMOD does in some chapters. Specifically made for BHLv3. MP5-SD (BHL v3) Feb 1 2025 Weapon Model 3 comments Default Brutal Half-Life (v3) MP5 edited into a MP5-SD Night Shift (beta) Brutalized Jan 24 2025 Singleplayer Map 2 comments Night Shift Recharged by Qwertyus, now utilizes some weaponary from Brutal Half-Life and a few changes. Brutal Half-Life 25th Anniversary Patch Jan 24 2025 GUI 1 comment New menu, font, loading screen was created based in HL 25th Anniversary new features on the GUI, like HD background and animated logo, etc. Doom Music Remake for Brutal Half-Life V3 Jan 19 2025 Music This is remakes of Doom 1-2 music for Brutal Half-Life v3, if you bored to music from Doom mixed by the author BHL and it is not brutal at all. Alternate Shotgun Sound Jan 11 2025 Weapon Audio This addon changes the shotgun sounds with different ones. Some Pre-V3 Weapon Sounds Jan 12 2025 Weapon Audio Ports some of the weapon sounds from V1 and V2 to V3. Some V2 Weapons Jan 7 2025 Weapon Model 1 comment Ports some V2 Weapon Meshes like MP5, Handgun, Revolver, Deagle, Crowbar, and Shotgun to V3 Animations. Security Guard Arms Jan 6 2025 Weapon Model 7 comments This replaces gordon's arms with security guard arms. USAS-12 And The Ripper Spawn Earlier After Apprehension Jan 3 2025 Singleplayer Map 6 comments This adds spawn for usas-12 a bit earlier in the game around surface tension chapter so you don't have to get it almost at the end of the campaign. Drop... OP4 Hand for BHL Jan 4 2025 Model Pack 20 comments It comes from a request from gamebanana, and gave me an idea. Why not creating op4 hand for bhl? Indeed,it's public for everyone who wanna play bhl as... Startup music with guitar riffs Dec 29 2024 Music For getting even more pumped up when starting the game. Improved Weapon Sounds for Brutal Half-Life v3 Dec 28 2024 Weapon Audio 2 comments This is improved weapons sounds for Brutal Half-Life v3. BHL 25th Anniversaly Menu Patch Addon (FOR BETA 2) Jun 30 2024 GUI 2 comments Menu for patch for Brutal Half-Life (25th anniversary update) (FOR BETA 2) Crack-Life/Offensive AI Sound pack for Brutal Half-Life Jul 8 2024 Audio Pack 5 comments WARNING! The sound is offensive and racist.Do it your risk... Brutal Half-Life - 25th Anniversary Patch (With MP support) Nov 19 2023 GUI 19 comments A patch for Brutal Half-Life (beta 2) that patches the mod for the 25th anniversary update
2025-04-02