Operator
Author: s | 2025-04-23
I know the names of most of the operators but not sure what operator and operator are called. i.e. operator=() // the assignment operator operator==() // the equality of comparison operator operator() // the increment operator operator-() // decrement operator etc. operator () // the less-than operator and so forth
operate, operates, operated, operating- WordWeb dictionary
PxQuat & q ) const [inline] References w, x, y, and z. PX_CUDA_CALLABLE PX_FORCE_INLINE PxQuat PxQuat::operator- ( ) const [inline] quaternion subtraction PX_CUDA_CALLABLE PX_FORCE_INLINE PxQuat& PxQuat::operator-= ( const PxQuat & q ) [inline] References w, x, y, and z. PX_CUDA_CALLABLE PX_FORCE_INLINE PxQuat& PxQuat::operator= ( const PxQuat & p ) [inline] Assignment operator. References w, x, y, and z. PX_CUDA_CALLABLE PX_INLINE bool PxQuat::operator== ( const PxQuat & q ) const [inline] returns true if the two quaternions are exactly equal References w, x, y, and z. PX_CUDA_CALLABLE PX_FORCE_INLINE const PxVec3 PxQuat::rotate ( const PxVec3 & v ) const [inline] PX_CUDA_CALLABLE PX_FORCE_INLINE const PxVec3 PxQuat::rotateInv ( const PxVec3 & v ) const [inline] PX_CUDA_CALLABLE PX_INLINE void PxQuat::toRadiansAndUnitAxis ( float & angle, PxVec3 & axis ) const [inline] Member Data DocumentationReferenced by dot(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator=(), operator==(), PxMat33::PxMat33(), and PxMat44::PxMat44().the quaternion elements Referenced by dot(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator=(), operator==(), PxMat33::PxMat33(), and PxMat44::PxMat44().Referenced by dot(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator=(), operator==(), PxMat33::PxMat33(), and PxMat44::PxMat44().Referenced by dot(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator=(), operator==(), PxMat33::PxMat33(), and PxMat44::PxMat44().The documentation for this class was generated from the following files:PxQuat.hPxMat33.h. I know the names of most of the operators but not sure what operator and operator are called. i.e. operator=() // the assignment operator operator==() // the equality of comparison operator operator() // the increment operator operator-() // decrement operator etc. operator () // the less-than operator and so forth Words with OPERA: Operation, Operations, Operate, Cooperate, Operating, Cooperation, Operator, Operative, Operational, Cooperative, Cooperating, Cooperated Asset Essentials Operational MaintenanceDirect Operational PMDirect Operational Planned Maintenance Operational Work Order Operational Zion.Web Operational Maintenance Manager Operational Mobile311 Operational CapitalForecastDirect Operational directory_entry::operator== directory_entry::operator!= directory_entry::operator directory_entry::operator directory_entry::operator = directory_entry::operator The Aspose.Pdf.Operators is a namespace for Operator implementations. These classes describes operators used in PDF page contents.ClassesClassDescriptionBasicSetColorAndPatternOperatorBase operator for all Set Color operators.BasicSetColorOperatorBase class for set color operators.BDCclass representing BDC operator (Begin marked-content sequence)BIClass representing BI operator (Begin inline image obect).BlockTextOperatorAbstract base class for text block operators i.e. Begin and End text operators (BT/ET)BMCClass representing BMC operator (Begin marked-content sequence).BTClass representing BT operator (Begin of text block).BXClass representing BX operator (begin compatibility section).ClipClass representing W operator (set clipping path using non-zero winding rule).ClosePathClass representing h operator (close path).ClosePathEOFillStrokeClass representing b* operator (close, fill and stroke path using even-odd rule).ClosePathFillStrokeClass representing b operator (close, fill and stroke path with nonzer winding rule).ClosePathStrokeClass representing s operator (Close and stroke path).ConcatenateMatrixClass representing cm operator (concatenate matrix to current transformation matrix).CurveToClass representing c operator (append curve to path).CurveTo1Class representing v operator (append curve to path, initial point replicated).CurveTo2Class representing y operator (append curve to path, final point replicated).DoClass representing Do operator (Invoke XObject).DPClass represeting DP operator (designamte marked content point).EIClass representing EI operator (End inline image object).EMCClsss representing EMC oeprator (End of marked-content sequence).EndPathClass representing n operator (end path without filling or stroking).EOClipClass representing W* operator (set clipping path using even-odd rule).EOFillClass representing f* operator (fill path using even-odd rule).EOFillStrokeClass representing B* operator (fill and stroke path usign even-odd rule).ETClass representing operator ET (End of text block).EXClass representing EX operator (End of compatibility section).FillClass representing f operator (fill path with nonzero winding number rule).FillStrokeClass representing B operator (fill and stroke path using nonzero winding rule)GlyphPositionClass describes text and position to use with operator TJ (set glyph with position)GRestoreClass representing Q operator (restore graphics state).GSClass representing gs operator (set parameters from graphic state parameter dictionary).GSaveClass representing q operator (save graphics state).IDClass representing ID operator (Begin inline image data).LineToClass representing l operator (add line to the path).MoveTextPositionClass representing Td operator (move text position).MoveTextPositionSetLeadingClass representing TD operator (move position and set leading).MoveToClass representing m operator (move to and begin new subpath).MoveToNextLineClass representing T* operator (Move to start of the next line).MoveToNextLineShowTextClass representing ’ operator (move to next line and show text).MPClass representing MP operator (define marked-content point).ObsoleteFillClass representing F operator (fill path using nonzero winding rule).ReClass representing re operator (add rectangle to the path).SelectFontClass representing Tf operator (set text font and size).SetAdvancedColorClass representing scn operator (set color for non-stroking operations).SetAdvancedColorStrokeClass representing SCN operator (set color for stroking operations).SetCharacterSpacingClass representing Tc operator (set character spacing).SetCharWidthClass representing d0 operator (set glyph width).SetCharWidthBoundingBoxClass representing d1 operator (set glyph and bounding box).SetCMYKColorClass representing k operator (set CMYK color for non-stroking operations).SetCMYKColorStrokeClass representing K operator (set CMYK color for stroking operations).SetColorRepresents class for sc operator (set color for non-stroking operations).SetColorOperatorClass representing set color operation.SetColorRenderingIntentClass representing ri operator (set color rendering intent).SetColorSpaceClass representingComments
PxQuat & q ) const [inline] References w, x, y, and z. PX_CUDA_CALLABLE PX_FORCE_INLINE PxQuat PxQuat::operator- ( ) const [inline] quaternion subtraction PX_CUDA_CALLABLE PX_FORCE_INLINE PxQuat& PxQuat::operator-= ( const PxQuat & q ) [inline] References w, x, y, and z. PX_CUDA_CALLABLE PX_FORCE_INLINE PxQuat& PxQuat::operator= ( const PxQuat & p ) [inline] Assignment operator. References w, x, y, and z. PX_CUDA_CALLABLE PX_INLINE bool PxQuat::operator== ( const PxQuat & q ) const [inline] returns true if the two quaternions are exactly equal References w, x, y, and z. PX_CUDA_CALLABLE PX_FORCE_INLINE const PxVec3 PxQuat::rotate ( const PxVec3 & v ) const [inline] PX_CUDA_CALLABLE PX_FORCE_INLINE const PxVec3 PxQuat::rotateInv ( const PxVec3 & v ) const [inline] PX_CUDA_CALLABLE PX_INLINE void PxQuat::toRadiansAndUnitAxis ( float & angle, PxVec3 & axis ) const [inline] Member Data DocumentationReferenced by dot(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator=(), operator==(), PxMat33::PxMat33(), and PxMat44::PxMat44().the quaternion elements Referenced by dot(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator=(), operator==(), PxMat33::PxMat33(), and PxMat44::PxMat44().Referenced by dot(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator=(), operator==(), PxMat33::PxMat33(), and PxMat44::PxMat44().Referenced by dot(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), operator=(), operator==(), PxMat33::PxMat33(), and PxMat44::PxMat44().The documentation for this class was generated from the following files:PxQuat.hPxMat33.h
2025-04-22The Aspose.Pdf.Operators is a namespace for Operator implementations. These classes describes operators used in PDF page contents.ClassesClassDescriptionBasicSetColorAndPatternOperatorBase operator for all Set Color operators.BasicSetColorOperatorBase class for set color operators.BDCclass representing BDC operator (Begin marked-content sequence)BIClass representing BI operator (Begin inline image obect).BlockTextOperatorAbstract base class for text block operators i.e. Begin and End text operators (BT/ET)BMCClass representing BMC operator (Begin marked-content sequence).BTClass representing BT operator (Begin of text block).BXClass representing BX operator (begin compatibility section).ClipClass representing W operator (set clipping path using non-zero winding rule).ClosePathClass representing h operator (close path).ClosePathEOFillStrokeClass representing b* operator (close, fill and stroke path using even-odd rule).ClosePathFillStrokeClass representing b operator (close, fill and stroke path with nonzer winding rule).ClosePathStrokeClass representing s operator (Close and stroke path).ConcatenateMatrixClass representing cm operator (concatenate matrix to current transformation matrix).CurveToClass representing c operator (append curve to path).CurveTo1Class representing v operator (append curve to path, initial point replicated).CurveTo2Class representing y operator (append curve to path, final point replicated).DoClass representing Do operator (Invoke XObject).DPClass represeting DP operator (designamte marked content point).EIClass representing EI operator (End inline image object).EMCClsss representing EMC oeprator (End of marked-content sequence).EndPathClass representing n operator (end path without filling or stroking).EOClipClass representing W* operator (set clipping path using even-odd rule).EOFillClass representing f* operator (fill path using even-odd rule).EOFillStrokeClass representing B* operator (fill and stroke path usign even-odd rule).ETClass representing operator ET (End of text block).EXClass representing EX operator (End of compatibility section).FillClass representing f operator (fill path with nonzero winding number rule).FillStrokeClass representing B operator (fill and stroke path using nonzero winding rule)GlyphPositionClass describes text and position to use with operator TJ (set glyph with position)GRestoreClass representing Q operator (restore graphics state).GSClass representing gs operator (set parameters from graphic state parameter dictionary).GSaveClass representing q operator (save graphics state).IDClass representing ID operator (Begin inline image data).LineToClass representing l operator (add line to the path).MoveTextPositionClass representing Td operator (move text position).MoveTextPositionSetLeadingClass representing TD operator (move position and set leading).MoveToClass representing m operator (move to and begin new subpath).MoveToNextLineClass representing T* operator (Move to start of the next line).MoveToNextLineShowTextClass representing ’ operator (move to next line and show text).MPClass representing MP operator (define marked-content point).ObsoleteFillClass representing F operator (fill path using nonzero winding rule).ReClass representing re operator (add rectangle to the path).SelectFontClass representing Tf operator (set text font and size).SetAdvancedColorClass representing scn operator (set color for non-stroking operations).SetAdvancedColorStrokeClass representing SCN operator (set color for stroking operations).SetCharacterSpacingClass representing Tc operator (set character spacing).SetCharWidthClass representing d0 operator (set glyph width).SetCharWidthBoundingBoxClass representing d1 operator (set glyph and bounding box).SetCMYKColorClass representing k operator (set CMYK color for non-stroking operations).SetCMYKColorStrokeClass representing K operator (set CMYK color for stroking operations).SetColorRepresents class for sc operator (set color for non-stroking operations).SetColorOperatorClass representing set color operation.SetColorRenderingIntentClass representing ri operator (set color rendering intent).SetColorSpaceClass representing
2025-03-29Operator adalah – Dalam proses penulisan bahasa pemrograman biasanya ada yang dinamakan operator. Dimana nantinya operator tersebut digunakan untuk membentuk hasil nilai yang diinginkan.Secara mudahnya operator adalah suatu simbol yang biasa digunakan dalam penulisan bahasa pemrograman. Keberadaan operator biasanya akan lebih banyak ditemukan pada sebuah operasi-operasi tertentu.Kebanyakan memang operator digunakan dalam perhitungan aritmatika pada suatu program. Bagi kalian yang belajar di dunia pemrograman mungkin juga tidak asing dengan yang namanya operator.Agar pengetahuan kalian lebih luas lagi tentang operator dalam bahasa pemrograman. Tentunya penjelasan yang sudah tersedia dalam artikel ini tentang operator dalam bahasa pemrograman akan sangat membantu sekali.Pengertian OperatorSifat Operator1. Unary2. Binary3. TernaryJenis Operator dalam Bahasa Pemrograman1. Operator Aritmatika2. Operator Penugasan atau Assignment3. Operator Increment dan Decrement4. Operator Pembanding5. Operator Logika6. Operator Ternary Kondisi7. Operator BitwiseBahasa Pemrograman yang Kerap Digunakan Saat Ini1. C++2. JavaScript3. Java4. Python5. PHP6. C#7. Kotlin8. Rust9. Ruby10. Go Atau GolangBuku TerkaitMateri Terkait Pakaian AdatPengertian OperatorMeski sebelumnya sudah dibahas sedikit tentang operator dalam bahasa pemrograman. Namun dalam poin ini kita akan belajar bersama tentang pengertian operator secara lebih dalam lagi.Operator adalah suatu simbol yang memberikan sebua compiler atau interpreter untuk bisa melakukan operasi tertentu seperti operasi matematika, rasional atau logis agar bisa menghasilkan hasil akhir seperti yang diinginkan.Operator juga bisa dibilang sebagai dasar dari sebuah bahasa pemrograman jenis apapun. Ketika kita membuat suatu program biasanya akan ada banyak data yang nantinya akan diolah dan menghasilkan suatu output tertentu.Ketika proses pengolahan data inilah nantinya dibutuhkan suatu operator yang berperan sebagai simbol. Setidaknya ada tiga jenis operator yang kerap digunakan dalam bahasa pemrograman. Mulai dari operator aritmatika, operator relasional dan operator logika.Operator dapat dikelompokkan berdasarkan sifatnya. Ada sekitar tiga kelompok operator yang dapat dilihat berdasarkan sifatnya. Di bawah ini merupakan penjelasan mengenai sifat-sifat yang dimiliki oleh operator dalam bahasa pemrograman.1. UnaryOperator unary hanya akan melihat keberadaan operand pada suatu operasi. Terdapat dua jenis operator unary utama seperti increment dan decrement. Lalu untuk bentuk penulisan dari operator unary adalah b++.2. BinaryLalu ada juga operator binary. Dimana nantinya operator ini akan membutuhkan dua buah operand dan juga satu operator pada bagian tengahnya dalam satu operasi. Secara sederhananya penulisan dari operator binary adalah b + c.3. TernaryTerakhir da jenis operator ternary. Dimana operator ternary ini akan melihatkan tiga buah operand dalam suatu operasi yang dilakukan. Bentuk penulisan dari operator ternary adalah ekspresi? Pilihan pertama : pilihan kedua.Tiga poin di atas merupakan penjelasan dari jenis operator yang dilihat berdasarkan sifatnya. Ketika Anda menuliskan
2025-04-17Suatu bahasa pemrograman tentunya akan bertemu dari ketika jenis operator yang dilihat berdasarkan sifatnya tersebut.Sumber: VocasiaJenis Operator dalam Bahasa PemrogramanSelain berdasarkan sifatnya, pengelompokan operator dalam bahasa pemrograman juga bisa dikelompokkan berdasarkan fungsinya. Ada sekitar enam jenis operator yang dilihat berdasarkan fungsinya.Enam jenis operator berdasarkan fungsinya tersebut adalah sebagai berikut ini.1. Operator AritmatikaPertama ada operator aritmatika, yang mana operator jenis ini memiliki fungsi untuk melakukan pemrosesan dua buah operand yang akan menghasilkan suatu nilai tertentu. Namun hasil dari operasi yang melibatkan operator aritmatika ini juga tergantung nilai operand dan jenis operator yang digunakan.Secara mudahnya operator jenis ini akan lebih mudah kita temukan pada suatu operasi matematika yang terdapat di dalam penulisan bahasa pemrograman. Aritmatika sendiri merupakan salah satu cabang yang ada di dalam ilmu matematika.Dimana pada dasarnya aritmatika ini akan merupakan suatu perhitungan sederhana seperti tambah, kurang, bagi dan kali. Selain itu, dalam bahasa pemrograman C++ penggunaan operator juga berlaku pada operasi modulo division atau operator % yang dipakai untuk mencari suatu sisa hasil bagi.Jenis operator yang ada di dalam operator aritmatika bahasa pemrograman C++ adalah sebagai berikut ini.+ (penambahan), contohnya a = 5 + 2– (pengurangan), contohnya a = 5 – 2* (perkalian), contohnya a = 5 – 2/ (pembagian dalam bilangan real atau pecahan), contohnya a = 5 – 2% (sisa hasil bagi atau modulus), contohnya a = 5 % 22. Operator Penugasan atau AssignmentLalu ada operator penugasan atau operator assignment. Dimana operator jenis ini memiliki fungsi untuk memberikan suatu nilai pada satu variabel. Ada dua sisi operand yang memiliki fungsi masing-masing.Operand pada sisi kiri operator adalah variabel, sedangkan operand pada sisi kanan operator merupakan sebuah nilai atau variabel yang memiliki nilai. Sebagai cacan juga jika hasil pada sisi kanan harus memiliki tipe data yang sama dengan variabel sisi kiri.Dalam bahasa C++, operator penugasan akan menggunakan simbol seperti tanda sama dengan “=”. Nantinya operator penugasan juga bisa menggunakan beberapa simbol gabungan seperti “+=”,”-=”, dan sebagainya.3. Operator Increment dan DecrementLalu ada juga operator increment dan decrement. Kedua jenis operator ini memiliki pengertian dan fungsi yang berbeda.Operator increment digunakan untuk menambah variabel sebanyak satu angka. Sedangkan untuk operator decrement digunakan untuk mengurangurangi variabel sebanyak satu angka.Dalam penulisan operator increment akan menggunakan suatu simbol seperti (a++). Lalu untuk penulisan operator decrement akan digunakan menggunakan simbol (a–).Kedua simbol tersebut juga merupakan penulisan singkat dari operasi a= a +1 dan a = a- 1.Sedangkan penulisan simbol tersebut bisa diletakkan pada awal maupun pada akhir
2025-04-09Cs operator (set colorspace for non-stroking operations)SetColorSpaceStrokeClass representing CS operator (set color for stroking operations).SetColorStrokeClass representing SC operator set color for stroking color operators.SetDashClass representing d operator (set line dash pattern).SetFlatClass representing i operator (set flatness tolerance).SetGlyphsPositionShowTextClass representing TJ operator (show text with glyph positioning).SetGraySet gray level for non-stroking operations.SetGrayStrokeClass representing gray level for stroking operations.SetHorizontalTextScalingClass representing Tz operator (set horizontal text scaling).SetLineCapClass representing J operator (set line cap style).SetLineJoinClass representing j operator (set line join style).SetLineWidthClass representing w operator (set line width).SetMiterLimitClass representing M operator (set miter limit).SetRGBColorClass representing rg operator (set RGB color for non-stroking operators).SetRGBColorStrokeClass representing RG operator (set RGB color for stroking operators).SetSpacingMoveToNextLineShowTextClass representing " operator (set word and character spacing, move to the next line and show text).SetTextLeadingClass represenging TL operator (set text leading).SetTextMatrixClass representing Tm operator (set text matrix).SetTextRenderingModeClass representing Tr operator (set text rendering mode).SetTextRiseClass representing Ts operator (set text rise).SetWordSpacingClass representing Tw operator (set word spacing).ShFillClass representing sh operator (paint area with shading pattern).ShowTextClass representing Tj operator (show text).StrokeClass representing S operator (stroke path).TextOperatorAbstract base class for text-related operators (TJ, Tj, Tm, BT, ET, etc).TextPlaceOperatorAbstract base class for operators which changes text position (Tm, Td, etc).TextShowOperatorAbstract base class for all operators which used to out text (Tj, TJ, etc).TextStateOperatorAbstract base class for operators which changes current text state (Tc, Tf, TL, etc).EnumerationEnumerationDescriptionLineCapThe line cap style shall specify the shape that shall be used at the ends of open subpaths (and dashes, if any) when they are stroked.LineJoinThe line join style shall specify the shape to be used at the corners of paths that are stroked.
2025-04-17