Patch 3 21 ffxiv
Author: b | 2025-04-24
Final Fantasy XIV Online: Dawntrail. Square Enix . Rate this game. Related Guides. Overview FFXIV 7.1 Patch Notes FFXIV Dawntrail Patch 7.0 Notes FFXIV 7.0 How to Fix Unable to Download Patch Files FFXIV. If you are unable to update patch files FFXIV, you cannot install updates in addition to the patch files, and the entire
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As is common with any patch, there are new FFXIV job action and trait adjustments that change how certain roles work in 7.1. Also as usual, certain jobs experienced more alterations than others. So the FFXIV version of the Dark Knight, Dragoon, Sage, and Scholar jobs experienced the most adjustments this time. 19 jobs in total were tweaked in this update. First, there were nine changes made to the Dark Knight job in FFXIV, and here are all the adjustments from the official patch notes for 7.1. There are nine actions that work a little differently now. ActionAdjustmentDark MindNow also reduces physical damage taken by 10%.Living DeadThe effects of this action will now be applied earlier.Abyssal DrainCure potency has been increased from 200 to 500.Carve and SpitThe additional effect “Restores own HP” has been added with a cure potency of 500.BloodspillerPotency has been increased from 580 to 600.Dark MissionaryNow acquired at level 66 (previously level 76). Now also reduces physical damage taken by 5%.Scarlet DeliriumPotency has been increased from 600 to 620.ComeuppancePotency has been increased from 700 to 720.TorcleaverPotency has been increased from 800 to 820. The Dragoon only experienced seven action changes when it comes to FFXIV job adjustments in 7.1. However, in the cases of four of those actions, multiple alterations were made. ActionAdjustmentPiercing TalonThe trait Lance Mastery will now increase potency from 150 to 200. The effect Enhanced Piercing Talon has been added, which increases potency to 350.Elusive JumpThe additional effect “Grants Enhanced Piercing Talon” has been Final Fantasy XIV Online: Dawntrail. Square Enix . Rate this game. Related Guides. Overview FFXIV 7.1 Patch Notes FFXIV Dawntrail Patch 7.0 Notes FFXIV 7.0 Final Fantasy XIV: A Realm Reborn Sign in to your DualShockers account Recently, the development team behind FFXIV shared a message about the issues of the Housing Lottery System, ensuring players that multiple fixes are in the works, though they won't be coming with Patch 6.11.With Patch 6.1, Final Fantasy XIV received some new content, including two new questlines as well as some improvements and changes for the other systems and mechanics of the game.CHECK THIS OUT: Ubisoft Is Reportedly Working on a Battle Arena Similar to Bleeding Edge Also, the developers introduced a lottery system for purchasing lands and housing in the game, which soon proved to have some major issues and bugs that need to be fixed. FFXIV Housing Lottery System Will Be Fixed in a Maintenance Sometime After Patch 6.1 In a letter by Naoki Yoshida, Director and Producer of Final Fantasy XIV, he confirmed that the team is aware of the Housing Lottery System and is now working on possible fixes to wipe out the issues.Yoshida made it clear that Patch 6.11 will not include any fixes for the Housing Lottery System, which means this update will be out as scheduled. The developers are actually planning to launch the Housing Lottery System in separate maintenance sometime after Patch 6.11. The exact release date is yet to be revealed.Furthermore, Yoshida revealed that the maintenance for Patch 6.11 will include a temporary suspension of plot purchases and relocation for all players, including winners of the recent lottery. The suspension will be continued until the fixes for the Housing Lottery System arrives. So, all players are advised to finalize their winning claims or relocation plans before April 26, when Patch 6.11 will be launched.Final Fantasy XIV is now available on PS4, PS5, and PC. You can purchase it digitally from PS Store or Steam.Comments
As is common with any patch, there are new FFXIV job action and trait adjustments that change how certain roles work in 7.1. Also as usual, certain jobs experienced more alterations than others. So the FFXIV version of the Dark Knight, Dragoon, Sage, and Scholar jobs experienced the most adjustments this time. 19 jobs in total were tweaked in this update. First, there were nine changes made to the Dark Knight job in FFXIV, and here are all the adjustments from the official patch notes for 7.1. There are nine actions that work a little differently now. ActionAdjustmentDark MindNow also reduces physical damage taken by 10%.Living DeadThe effects of this action will now be applied earlier.Abyssal DrainCure potency has been increased from 200 to 500.Carve and SpitThe additional effect “Restores own HP” has been added with a cure potency of 500.BloodspillerPotency has been increased from 580 to 600.Dark MissionaryNow acquired at level 66 (previously level 76). Now also reduces physical damage taken by 5%.Scarlet DeliriumPotency has been increased from 600 to 620.ComeuppancePotency has been increased from 700 to 720.TorcleaverPotency has been increased from 800 to 820. The Dragoon only experienced seven action changes when it comes to FFXIV job adjustments in 7.1. However, in the cases of four of those actions, multiple alterations were made. ActionAdjustmentPiercing TalonThe trait Lance Mastery will now increase potency from 150 to 200. The effect Enhanced Piercing Talon has been added, which increases potency to 350.Elusive JumpThe additional effect “Grants Enhanced Piercing Talon” has been
2025-04-12Final Fantasy XIV: A Realm Reborn Sign in to your DualShockers account Recently, the development team behind FFXIV shared a message about the issues of the Housing Lottery System, ensuring players that multiple fixes are in the works, though they won't be coming with Patch 6.11.With Patch 6.1, Final Fantasy XIV received some new content, including two new questlines as well as some improvements and changes for the other systems and mechanics of the game.CHECK THIS OUT: Ubisoft Is Reportedly Working on a Battle Arena Similar to Bleeding Edge Also, the developers introduced a lottery system for purchasing lands and housing in the game, which soon proved to have some major issues and bugs that need to be fixed. FFXIV Housing Lottery System Will Be Fixed in a Maintenance Sometime After Patch 6.1 In a letter by Naoki Yoshida, Director and Producer of Final Fantasy XIV, he confirmed that the team is aware of the Housing Lottery System and is now working on possible fixes to wipe out the issues.Yoshida made it clear that Patch 6.11 will not include any fixes for the Housing Lottery System, which means this update will be out as scheduled. The developers are actually planning to launch the Housing Lottery System in separate maintenance sometime after Patch 6.11. The exact release date is yet to be revealed.Furthermore, Yoshida revealed that the maintenance for Patch 6.11 will include a temporary suspension of plot purchases and relocation for all players, including winners of the recent lottery. The suspension will be continued until the fixes for the Housing Lottery System arrives. So, all players are advised to finalize their winning claims or relocation plans before April 26, when Patch 6.11 will be launched.Final Fantasy XIV is now available on PS4, PS5, and PC. You can purchase it digitally from PS Store or Steam.
2025-04-20From 1,000 to 900.ManifestationMP cost has been reduced from 1,000 to 900.AccessionMP cost has been reduced from 1,000 to 900. The other job changes in FFXIV 7.1 are more minor. The Astrologian’s two Gravity spells AOE increased. ActionAdjustmentGravityArea of effect has been increased from 5 to 8 yalms.Gravity IIArea of effect has been increased from 5 to 8 yalms. Black Mages will see changes to four actions. ActionAdjustmentFlareCast time has been reduced from 4 to 3 seconds.Ley LinesNow a charged action with a maximum of 2 charges. Cannot be executed while under the effect of Ley Lines.DespairThe trait Enhanced Astral Fire will now make the cast time instant.Enhanced Enochian IVEffect potency has been reduced from 33% to 32%. Dancers will see four dances slightly change. ActionAdjustmentFan DanceThe trait Dynamic Dancer will now increase potency from 150 to 180.Curing WaltzArea of effect has been increased from 3 to 5 yalms.Fan Dance IIIThe trait Dynamic Dancer will now increase potency from 200 to 220.Starfall DanceAction change settings can now be enabled to switch Starfall Dance with Devilment. The Gunbreaker Superbolide won’t feature such drastic HP consequences, among other job action adjustments in FFXIV patch 7.1. ActionAdjustmentAuroraCure potency has been increased from 200 to 300.SuperbolideThe effects of this action will now be applied earlier. No longer reduces HP to 1, and instead reduces HP to 50% of maximum.Heart of LightNow also reduces physical damage taken by 5%.HypervelocityPotency has been reduced from 180 to 160. Potency increase from the trait Melee Mastery II has
2025-04-19Been changed from 220 to 200.Double DownCartridge cost has been reduced from 2 to 1. In the case of Healers, Esuna lost its cast time. ActionAdjustmentEsunaCast time has been made instant. There are five changes to the Machinist job in FFXIV patch 7.1. ActionAdjustmentHeated Clean ShotPotency has been increased from 140 to 160. Combo potency has been increased from 400 to 420.Blazing ShotPotency has been increased from 220 to 240.FlamethrowerArea of effect has been increased from 8 to 12 yalms. Potency has been increased from 80 to 100.Double CheckPotency has been increased from 160 to 170.CheckmatePotency has been increased from 160 to 170. The Marauder and Warrior ended up having the Chaotic Cyclone and Holmgang actions changed. ActionAdjustmentHolmgangThe effects of this action will now be applied earlier.Chaotic CycloneThe hit detection for this action will now trigger earlier. The Ninja Dokumori and Ten Chi Jin actions seems to be the most notable alterations. ActionAdjustmentThrowing DaggerThe trait Melee Mastery II will now increase potency from 120 to 200.Dream Within a DreamPotency has been increased from 150 to 180.DokumoriAttack has been changed from single target to a cone, dealing damage with a potency of 300 to the first target, and 25% less for all remaining enemies.Ten Chi JinPlayers can now move while under the effect of Ten Chi Jin.Tenri JindoThe hit detection for this action will now trigger earlier. Following multiple past Paladin changes and a rework in FFXIV, there are only three adjustments in patch 7.1. ActionAdjustmentCoverRange has been extended from 10
2025-04-21