Xcom resource hacker

Author: n | 2025-04-24

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No registered users viewing this page. Community Activity; Home ; Games ; XCOM ; Enemy Unknown ; Can't get Resource Hacker changes to work Elerium is a resource in the XCOM series.

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Anyone familiar with Resource Hacker? : r/Xcom - Reddit

A re-imagining of the popular and influential 1994 PC title X-COM: UFO Defense, XCOM: Enemy Unknown takes place in the near future when hostile and technologically superior aliens have invaded Earth. To fight back, the world's governments have formed an elite paramilitary organization, and as commander of this "Extraterrestrial Combat Unit," players must coordinate a worldwide effort that includes planning combat missions, controlling the soldiers in battle, researching and reverse-engineering alien technology, and creating and upgrading the XCOM base.Instead of constructing bases all around the world, gamers conduct business from a massive underground bunker that is sliced in half to offer something of an ant-farm view, and they launch satellites to keep watch over specific countries. When a country is under assault players send in a group of unique soldiers to fend off the invaders in turn-based skirmishes. In battle each character can freely move once per turn, and perform one action per turn as they maneuver around highly destructible environments. Gamers can then excavate and install facilities at their base for things like resource collection, alien interrogation, and soldier upgrades, though each successive room costs more to install.Every decision players make in XCOM: Enemy Unknown has lasting consequences. When soldiers die, they stay dead forever, turning their upgrades and advancements into sunk costs. And with assaults taking place around the globe, gamers must make strategic decisions about where and when they send their limited resources. The only way to truly lose the game is to have eight member countries leave XCOM's council, and abandoning one country in order to save another can result in severe political consequences.The sole multiplayer option in XCOM: Enemy Unknown resembles a classic "Team Deathmatch" mode, but the action stays varied because gamers are given the option of filling out their roster with units from

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Modding with Resource Hacker, need help :: XCOM: Enemy

Icons, and other graphical elements.Resource Creation: Create new resources from scratch or by importing existing files. Resource Hacker provides tools for designing and integrating custom resources.5. Resource Compilation[]Compile Resources: Integrate modified or newly created resources into an executable or library file. Resource Hacker includes a resource compiler that facilitates the updating and packaging of resources.Resource Scripts: Users can create and utilize scripts to automate resource modifications and compilations. This scripting capability enhances productivity and streamlines complex resource management tasks.6. Resource Backup and Restoration[]Backup Resources: Create backups of original resources before making any changes. This precaution ensures that users can revert to the original state if necessary.Restore Resources: Restore resources from backup files, allowing users to recover original resources and undo modifications.7. Resource Analysis[]Analyze Resource Structure: Examine the structure of resource files to understand their layout and contents. Resource Hacker provides insights into how resources are organized and accessed within files.File Comparison: Compare different versions of executable or library files to identify changes in resource structures. This feature is useful for tracking updates and modifications over time.Installation and Setup[]System Requirements[]Resource Hacker is compatible with the following operating systems:Windows: Windows 7, 8, 10, and 11 (both 32-bit and 64-bit versions).Other OSes: Resource Hacker can be run on Windows-compatible emulators or virtual machines for other operating systems.Installation Steps[]Download: Obtain the latest version of Resource Hacker from the official website or a reputable source. Verify that you are downloading the version suited to your operating system.Extract: If the download is compressed (e.g., .zip file), use an extraction tool such as WinRAR, 7-Zip, or Windows' built-in extractor to unpack the archive.Run the Installer: If an installer is provided, execute the setup file to begin the installation. Follow the prompts, including agreeing to the license agreement and selecting an installation directory.Launch Resource Hacker: After installation, open

Resource Hacker Help (EW) : r/Xcom - Reddit

Overview[]Resource Hacker is a sophisticated and versatile tool for viewing, extracting, modifying, and replacing resource files embedded in Windows executable files, dynamic link libraries (DLLs), and other binary files. Developed by Angus Johnson, Resource Hacker provides a user-friendly interface and a range of powerful features that cater to developers, modders, and reverse engineers. This tool is instrumental in customizing software applications, translating programs, and analyzing file structures.Resource Hacker supports a wide array of resource types, including icons, bitmaps, dialogs, menus, strings, and more. Its capabilities make it an invaluable asset for a variety of tasks, from simple graphical updates to complex modifications of executable behaviors.Features[]1. Resource Viewing[]Resource Tree: Displays a hierarchical view of the resources contained in an executable or library file. Users can navigate through different resource types, such as icons, bitmaps, and dialogs, to inspect their structure and contents.Resource Details: Provides detailed information about each resource, including its type, ID, and language. This pane helps users understand the properties and layout of individual resources.[]Extract Resources: Allows users to save resources from an executable or library to individual files. This feature supports extracting various resource types, including images, icons, and textual data.Batch Extraction: Facilitates the extraction of multiple resources simultaneously. Ideal for handling complex files with numerous resources, this feature streamlines the process of retrieving large amounts of data.3. Resource Editing[]Modify Resources: Enables users to edit existing resources directly within the application. Resource Hacker supports modifications to icons, bitmaps, strings, menus, and dialogs, allowing for significant customization of software applications.Replace Resources: Users can replace outdated or unwanted resources with new ones. This feature is useful for updating icons, changing dialog layouts, or altering menu structures.4. Resource Insertion[]Add New Resources: Users can insert new resources into an executable or library file. This feature supports various types of resources, including images,. No registered users viewing this page. Community Activity; Home ; Games ; XCOM ; Enemy Unknown ; Can't get Resource Hacker changes to work

cheat ~ Resource Hacker Editing~ :: XCOM: Enemy Unknown

Resource Hacker to start using its features. The interface will present various tools and options for managing resources.Modifying Cave Story with Resource Hacker[]Cave Story is a beloved indie game developed by Daisuke "Pixel" Amaya. Its charm and depth have led to a vibrant modding community that frequently uses tools like Resource Hacker to customize and enhance the game. Here’s a detailed guide on how to use Resource Hacker to modify Cave Story:1. Preparing the Game Files[]Before making any modifications, ensure that you have a backup of the original Cave Story files. This backup will allow you to restore the game to its original state if needed.Locate Game Files: Find the Cave Story executable file (usually named Doukutsu.exe) and any relevant data files within the game directory.Backup: Create a copy of the executable and any other files you plan to modify. Store these backups in a separate location for safekeeping.2. Exploring Resources[]Open Resource Hacker: Launch Resource Hacker and open the Cave Story executable file (Doukutsu.exe).Navigate the Resource Tree: Examine the Resource Tree to identify the different resources embedded in the executable. Common resources to look for include icons, bitmaps, dialogs, and strings.3. Modifying Game Resources[]Editing Icons and Bitmaps[]Select Resource Type: In the Resource Tree, locate the resources related to game graphics, such as icons and bitmaps.Edit: Right-click on the resource you want to modify (e.g., an icon or bitmap) and select the appropriate option to edit. Resource Hacker allows you to open the resource in a built-in editor or import a new file.Save Changes: After making modifications, save the changes to the executable. Ensure that the new graphics are correctly formatted and compatible with the game.Changing Dialogs and Menus[]Find Dialogs and Menus: Locate dialog and menu resources within the Resource Tree.Modify Layout: Right-click on a dialog or menu resource and select

How to use Resource Hacker to mod your XCOM: Video

"Edit Resource" to open the resource editor. Adjust the layout, controls, and properties as needed.Test: After editing dialogs and menus, save the changes and test the game to ensure that the modifications appear correctly and function as intended.Updating Strings[]Locate Strings: Find the string table resources in the Resource Tree. These resources contain text strings used throughout the game.Edit Strings: Right-click on the string table resource and choose "Edit Resource" to modify the text. Update the strings to customize in-game messages, dialogues, and other textual elements.Save and Test: Save the changes and test the game to verify that the updated strings are displayed correctly.4. Inserting New Resources[]Add Resources: To insert new resources, such as custom icons or bitmaps, select the appropriate option in Resource Hacker to add a new resource.Configure: Follow the prompts to specify the type and properties of the new resource. Import the file or create it from scratch using the available tools.Compile and Save: Once the new resources are added, compile the changes and save the modified executable.5. Testing and Debugging[]Launch the Modified Game: Start Cave Story and test the modifications to ensure they work correctly. Pay attention to any issues or inconsistencies.Debugging: If problems arise, use Resource Hacker to review the modifications and verify that resources are correctly integrated. Revert to backups if necessary and make further adjustments as needed.Advanced Usage[]Resource Scripts[]Create Scripts: Resource Hacker supports resource scripts for automating modifications. Write scripts to define resource changes and automate the compilation process.Run Scripts: Execute resource scripts within Resource Hacker to apply changes efficiently.Custom Plugins[]Develop Plugins: For advanced users, Resource Hacker supports custom plugins to extend its functionality. Create or install plugins to add new features or enhance existing ones.Manage Plugins: Configure and manage plugins through Resource Hacker’s interface. Enable or disable plugins based on your modding needs.Version

Resource Hacking XCOM :: XCOM: Enemy Unknown General

Resource HackerTM... a freeware resource compiler & decompiler for Windows® applicationsVersion 5.2.8Last updated: 6 March 2025Copyright © 1999-2025 Angus [email protected] - no nags, no ads and fully functional.DownloadOverview:Resource HackerTM is a resource editor for 32bit and 64bit Windows® applications. It's both a resource compiler (for *.rc files), and a decompiler - enabling viewing and editing of resources in executables (*.exe; *.dll; *.scr; etc) and compiled resource libraries (*.res, *.mui). While Resource Hacker is primarily a GUI application, it also provides many options for compiling and decompiling resources from the command-line. -->Compiling:Compiling can be initiated either by opening an existing resource script file, or by creating one from scratch using Resource Hacker's editor.A complete list of Resource-Definition Statements can be found here.Additional features of Resource Hacker's compiler include: The #INCLUDE directive (to access definition statements in header files etc) can be nested to multiple levels, as can the #IF, and #IFDEF directives.#DEFINE, #UNDEF, #IF, #ELIF, #ELSE, #IFDEF, #IFNDEF, #INCLUDE, and #PRAGMA directives are all supported. Strings, between double-quote (") characters, may contain typical 'C' style backslashed 'escaped' characters — \t , \n , \\ , " , \x, \u and \377 (octal). A double-quote within a string must be 'escaped' using either a preceding backslash or with another double-quote. Script comments are preceded either by double forward-slashes (//) or by a semi-colon (;). Filenames with relative paths are allowed. Filenames that contain spaces must be enclosed within double-quote characters.Compiler error messages are reported, even errors nested within INCLUDE statements ...Viewing and Editing Resources:Once a resource file has been opened, its resources will generally be displayed as either an image (or group of images) or as decompiled text. Binary resources, usually images, can't be edited directly with Resource Hacker, but they can still be very easily exported and imported once they've been modified by an external image editor. (I see no benefit in duplicating what third-party image editors do so well.) Menu and Dialog resource types have their own WYSIWYG designers:Binary resources that have unknown formats will be displayed as read-only binary text. (Any resource can also be viewed in this fashion if desired.)Other Actions:Command Line Syntax: Just about all the functionality of Resource Hacker can be accessed from the command line without having to open the Resource Hacker GUI. Command line instructions and Resource Hacker scripts can remove the drudgery entailed with repeating Resource Hacker tasks.Command-line instructions are a combination of switch statements followed by switch parameters as explained in the following table: Command line statements: Switch Parameter -open filename - the name of the file that is to be modified. It should be a Windows PE file (*.exe, *.dll etc) or a compiled or uncompiled resouce file (*.res or *.rc)

r/Xcom on Reddit: I'm trying to use resource hacker to give me

File name gets filled, the extension is automatically added if not specified.3. If you have a modified file open and you close Resource Hacker FX, you have a Cancel option when asked whether you would like to save the file. Also, if you choose to save it, it just gets saved instead of saving as.4. The HEX viewer shows only the first 10 KB of the binary resource by default to prevent hanging Resource Hacker FX. I could not really fix it, as it’s the Rich Edit control’s fault, it’s quite slow with large texts. Well, it’s not too smart to use Rich Edit to view a HEX dump, but that’s how it works. 10 KB should be usually enough to understand what the resource is about. If it isn’t, you can hold shift to load the whole resource.5. Some more small stuff, like e.g. minimizing/maximizing effects.Download @ ... r-FXer.rarThis patcher needs to be used on the original Resource Hacker v3.6.0.92. Beeber Posts: 6 Joined: Mon Dec 19, 2011 12:48 am Location: San Francisco I am Baas Posts: 4150 Joined: Thu Aug 07, 2008 4:51 am Re: Resource Hacker #9 Post by I am Baas » Sun May 03, 2015 1:30 am Do you need help calculating the size of the application files? extracting / changing the application icon maybe? loin2kolpotoru Posts: 281 Joined: Fri Oct 09, 2009 11:20 am Re: Resource Hacker #10 Post by loin2kolpotoru » Sun May 03, 2015 2:47 am I am Baas wrote:Do you need help calculating the size of the application files? extracting / changing the application icon maybe?Checker already did that. Checker Posts: 1628 Joined: Wed Jun 20, 2007 1:00 pm Location: Ingolstadt [DE] Re: Resource Hacker #11 Post by Checker » Sun May 03, 2015 3:58 am I am Baas wrote:Do you. No registered users viewing this page. Community Activity; Home ; Games ; XCOM ; Enemy Unknown ; Can't get Resource Hacker changes to work

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Resource Hacker - Resource Hacker 5.2.7

6675 بازدید چهارشنبه، 22 آذر ماه، 1396 1 (مربوط به موضوع آموزش ویرایش فایل EXE با نرم افزار Resource Hacker) دانلود آموزش ویرایش فایل‌های اجرایی با استفاده از نرم‌افزار Resource Hacker (فیلم آموزشی) "Resource Hacker" نرم‌افزاری برای ویرایش کردن فایل‌های اجرایی می‌باشد. به کمک این نرم‌افزار می‌توانید تغییراتی مانند اضافه کردن عکس، اضافه کردن فایل صوتی، ویرایش پیغام‌های ظاهر شده هنگام نصب یک برنامه و... را انجام دهید. برای استفاده از این نرم‌افزار الزامی به داشتن دانش برنامه‌نویسی نمی‌باشد. همچنین این نرم‌افزار قابلیت ویرایش فایل‌های OCX ، EXE و DLL را دارد. در این مطلب از سرزمین دانلود، فیلم آموزشی نحوه ویرایش فایل‌های اجرایی با استفاده از نرم‌افزار Resource Hacker را قرار داده‌ایم. تمامی کاربرانی مبتدی و حرفه‌ای می‌توانند از این فیلم آموزشی استفاده کنند. اگر در استفاده از این نرم‌افزار نیاز به آموزش و راهنما دارید، این فیلم آموزشی را از دست ندهید. جهت دانلود به ادامه مطلب مراجعه کنید. همچنین در ادامه مطلب تصاویری از قسمت‌های مختلف فیلم قرار گرفته است.برای بررسی این نسخه و آموزش ویرایش فایل EXE با نرم افزار Resource Hacker، بر روی دکمه ادامه مطلب کلیک کنید:

Resource Hacker -Resource Hacker v5.2.7 -

Control Integration[]Track Changes: Integrate version control systems like Git to track modifications to resource files. This integration helps in managing different versions of your mod and coordinating with other modders.Commit and Revert: Use version control features to commit changes and revert to previous versions if necessary.Community and Support[][]Forums: Engage with the Cave Story modding community through forums dedicated to game modifications. Share your work, seek advice, and connect with other modders.Social Media: Follow modding groups on platforms like Twitter, Facebook, and Reddit to stay updated on the latest news and trends in Cave Story modding.Discord Servers: Join dedicated Discord servers for real-time discussions and collaboration with other Cave Story modders.Support and Troubleshooting[]Documentation: Refer to Resource Hacker’s official documentation and user guides for detailed instructions and troubleshooting tips.FAQs: Consult the FAQs section for answers to common questions and issues related to Resource Hacker.Contact Support: Reach out to Resource Hacker’s support team or community forums for assistance with technical problems or bugs.Conclusion[]Resource Hacker is an essential tool for anyone involved in customizing or analyzing Windows executable files. Its extensive feature set allows users to view, extract, modify, and replace a wide range of resources, making it invaluable for developers, modders, and reverse engineers. For Cave Story modders, Resource Hacker offers a powerful means of altering game graphics, dialogs, menus, and other resources, enabling creative enhancements and customizations. With its intuitive interface and robust capabilities, Resource Hacker remains a cornerstone of resource management and modification.Thank you for using Resource Hacker for your modding and resource management needs. We hope this tool proves to be a valuable asset in your projects. Happy modding!. No registered users viewing this page. Community Activity; Home ; Games ; XCOM ; Enemy Unknown ; Can't get Resource Hacker changes to work

Resource Hacker _ Resource Hacker 5.

Guinness Posts: 4118 Joined: Mon Aug 27, 2007 2:00 am Contact: Resource Hacker #1 Post by guinness » Sat Nov 28, 2009 1:50 pm TPFC: Beta is available.Download: off update - 19 November 2009:I needed to access resources in a 64bit Windows executable so I've just updated Resource HackerTM to open (ie decompile/recompile) these files too. This new version also displays PNG image resources. However, please understand that I have no intention of reviving this project so please DON'T ask for other features. Also, because I've barely tested this new version I'm releasing it as a trial version only. Ruby Posts: 324 Joined: Sat Sep 05, 2009 6:35 pm Re: Resource Hacker 3.5 Beta #4 Post by Ruby » Mon Sep 20, 2010 9:56 am webfork wrote:Note that the beta zip file has gone EXE, so may not be portable anymore. I've updated the entry.I don't think that the beta was ever a zip file, however it is still portable; ini file created in app directory!guinness wrote:How to extract: Download reshack_setup.exe and extract with Universal Extractor. Launch ResHacker.exe located in {app}.Tested Portable - 3.5.2.84 I am Baas Posts: 4150 Joined: Thu Aug 07, 2008 4:51 am Re: Resource Hacker 3.5 Beta #6 Post by I am Baas » Thu Dec 22, 2011 4:44 am infimum wrote:V3.6.0.92 is up.It still seems to be portable.yes, it is portable.There's also a patch by RaMMicHaeL @ does the patcher change: 1. Resource Hacker FX does not create tree nodes for every language. Usually only one language is used anyway, so it makes it much faster to navigate through resources. 2. Resource Hacker FX uses the new open and save common dialogs instead of the old outdated ones. Also, some saving as parameters got improved: the directory of the current file is initially shown, the

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User3694

A re-imagining of the popular and influential 1994 PC title X-COM: UFO Defense, XCOM: Enemy Unknown takes place in the near future when hostile and technologically superior aliens have invaded Earth. To fight back, the world's governments have formed an elite paramilitary organization, and as commander of this "Extraterrestrial Combat Unit," players must coordinate a worldwide effort that includes planning combat missions, controlling the soldiers in battle, researching and reverse-engineering alien technology, and creating and upgrading the XCOM base.Instead of constructing bases all around the world, gamers conduct business from a massive underground bunker that is sliced in half to offer something of an ant-farm view, and they launch satellites to keep watch over specific countries. When a country is under assault players send in a group of unique soldiers to fend off the invaders in turn-based skirmishes. In battle each character can freely move once per turn, and perform one action per turn as they maneuver around highly destructible environments. Gamers can then excavate and install facilities at their base for things like resource collection, alien interrogation, and soldier upgrades, though each successive room costs more to install.Every decision players make in XCOM: Enemy Unknown has lasting consequences. When soldiers die, they stay dead forever, turning their upgrades and advancements into sunk costs. And with assaults taking place around the globe, gamers must make strategic decisions about where and when they send their limited resources. The only way to truly lose the game is to have eight member countries leave XCOM's council, and abandoning one country in order to save another can result in severe political consequences.The sole multiplayer option in XCOM: Enemy Unknown resembles a classic "Team Deathmatch" mode, but the action stays varied because gamers are given the option of filling out their roster with units from

2025-04-12
User4829

Icons, and other graphical elements.Resource Creation: Create new resources from scratch or by importing existing files. Resource Hacker provides tools for designing and integrating custom resources.5. Resource Compilation[]Compile Resources: Integrate modified or newly created resources into an executable or library file. Resource Hacker includes a resource compiler that facilitates the updating and packaging of resources.Resource Scripts: Users can create and utilize scripts to automate resource modifications and compilations. This scripting capability enhances productivity and streamlines complex resource management tasks.6. Resource Backup and Restoration[]Backup Resources: Create backups of original resources before making any changes. This precaution ensures that users can revert to the original state if necessary.Restore Resources: Restore resources from backup files, allowing users to recover original resources and undo modifications.7. Resource Analysis[]Analyze Resource Structure: Examine the structure of resource files to understand their layout and contents. Resource Hacker provides insights into how resources are organized and accessed within files.File Comparison: Compare different versions of executable or library files to identify changes in resource structures. This feature is useful for tracking updates and modifications over time.Installation and Setup[]System Requirements[]Resource Hacker is compatible with the following operating systems:Windows: Windows 7, 8, 10, and 11 (both 32-bit and 64-bit versions).Other OSes: Resource Hacker can be run on Windows-compatible emulators or virtual machines for other operating systems.Installation Steps[]Download: Obtain the latest version of Resource Hacker from the official website or a reputable source. Verify that you are downloading the version suited to your operating system.Extract: If the download is compressed (e.g., .zip file), use an extraction tool such as WinRAR, 7-Zip, or Windows' built-in extractor to unpack the archive.Run the Installer: If an installer is provided, execute the setup file to begin the installation. Follow the prompts, including agreeing to the license agreement and selecting an installation directory.Launch Resource Hacker: After installation, open

2025-04-01
User1053

Resource Hacker to start using its features. The interface will present various tools and options for managing resources.Modifying Cave Story with Resource Hacker[]Cave Story is a beloved indie game developed by Daisuke "Pixel" Amaya. Its charm and depth have led to a vibrant modding community that frequently uses tools like Resource Hacker to customize and enhance the game. Here’s a detailed guide on how to use Resource Hacker to modify Cave Story:1. Preparing the Game Files[]Before making any modifications, ensure that you have a backup of the original Cave Story files. This backup will allow you to restore the game to its original state if needed.Locate Game Files: Find the Cave Story executable file (usually named Doukutsu.exe) and any relevant data files within the game directory.Backup: Create a copy of the executable and any other files you plan to modify. Store these backups in a separate location for safekeeping.2. Exploring Resources[]Open Resource Hacker: Launch Resource Hacker and open the Cave Story executable file (Doukutsu.exe).Navigate the Resource Tree: Examine the Resource Tree to identify the different resources embedded in the executable. Common resources to look for include icons, bitmaps, dialogs, and strings.3. Modifying Game Resources[]Editing Icons and Bitmaps[]Select Resource Type: In the Resource Tree, locate the resources related to game graphics, such as icons and bitmaps.Edit: Right-click on the resource you want to modify (e.g., an icon or bitmap) and select the appropriate option to edit. Resource Hacker allows you to open the resource in a built-in editor or import a new file.Save Changes: After making modifications, save the changes to the executable. Ensure that the new graphics are correctly formatted and compatible with the game.Changing Dialogs and Menus[]Find Dialogs and Menus: Locate dialog and menu resources within the Resource Tree.Modify Layout: Right-click on a dialog or menu resource and select

2025-04-06
User4523

"Edit Resource" to open the resource editor. Adjust the layout, controls, and properties as needed.Test: After editing dialogs and menus, save the changes and test the game to ensure that the modifications appear correctly and function as intended.Updating Strings[]Locate Strings: Find the string table resources in the Resource Tree. These resources contain text strings used throughout the game.Edit Strings: Right-click on the string table resource and choose "Edit Resource" to modify the text. Update the strings to customize in-game messages, dialogues, and other textual elements.Save and Test: Save the changes and test the game to verify that the updated strings are displayed correctly.4. Inserting New Resources[]Add Resources: To insert new resources, such as custom icons or bitmaps, select the appropriate option in Resource Hacker to add a new resource.Configure: Follow the prompts to specify the type and properties of the new resource. Import the file or create it from scratch using the available tools.Compile and Save: Once the new resources are added, compile the changes and save the modified executable.5. Testing and Debugging[]Launch the Modified Game: Start Cave Story and test the modifications to ensure they work correctly. Pay attention to any issues or inconsistencies.Debugging: If problems arise, use Resource Hacker to review the modifications and verify that resources are correctly integrated. Revert to backups if necessary and make further adjustments as needed.Advanced Usage[]Resource Scripts[]Create Scripts: Resource Hacker supports resource scripts for automating modifications. Write scripts to define resource changes and automate the compilation process.Run Scripts: Execute resource scripts within Resource Hacker to apply changes efficiently.Custom Plugins[]Develop Plugins: For advanced users, Resource Hacker supports custom plugins to extend its functionality. Create or install plugins to add new features or enhance existing ones.Manage Plugins: Configure and manage plugins through Resource Hacker’s interface. Enable or disable plugins based on your modding needs.Version

2025-03-25
User1678

File name gets filled, the extension is automatically added if not specified.3. If you have a modified file open and you close Resource Hacker FX, you have a Cancel option when asked whether you would like to save the file. Also, if you choose to save it, it just gets saved instead of saving as.4. The HEX viewer shows only the first 10 KB of the binary resource by default to prevent hanging Resource Hacker FX. I could not really fix it, as it’s the Rich Edit control’s fault, it’s quite slow with large texts. Well, it’s not too smart to use Rich Edit to view a HEX dump, but that’s how it works. 10 KB should be usually enough to understand what the resource is about. If it isn’t, you can hold shift to load the whole resource.5. Some more small stuff, like e.g. minimizing/maximizing effects.Download @ ... r-FXer.rarThis patcher needs to be used on the original Resource Hacker v3.6.0.92. Beeber Posts: 6 Joined: Mon Dec 19, 2011 12:48 am Location: San Francisco I am Baas Posts: 4150 Joined: Thu Aug 07, 2008 4:51 am Re: Resource Hacker #9 Post by I am Baas » Sun May 03, 2015 1:30 am Do you need help calculating the size of the application files? extracting / changing the application icon maybe? loin2kolpotoru Posts: 281 Joined: Fri Oct 09, 2009 11:20 am Re: Resource Hacker #10 Post by loin2kolpotoru » Sun May 03, 2015 2:47 am I am Baas wrote:Do you need help calculating the size of the application files? extracting / changing the application icon maybe?Checker already did that. Checker Posts: 1628 Joined: Wed Jun 20, 2007 1:00 pm Location: Ingolstadt [DE] Re: Resource Hacker #11 Post by Checker » Sun May 03, 2015 3:58 am I am Baas wrote:Do you

2025-03-31
User4871

6675 بازدید چهارشنبه، 22 آذر ماه، 1396 1 (مربوط به موضوع آموزش ویرایش فایل EXE با نرم افزار Resource Hacker) دانلود آموزش ویرایش فایل‌های اجرایی با استفاده از نرم‌افزار Resource Hacker (فیلم آموزشی) "Resource Hacker" نرم‌افزاری برای ویرایش کردن فایل‌های اجرایی می‌باشد. به کمک این نرم‌افزار می‌توانید تغییراتی مانند اضافه کردن عکس، اضافه کردن فایل صوتی، ویرایش پیغام‌های ظاهر شده هنگام نصب یک برنامه و... را انجام دهید. برای استفاده از این نرم‌افزار الزامی به داشتن دانش برنامه‌نویسی نمی‌باشد. همچنین این نرم‌افزار قابلیت ویرایش فایل‌های OCX ، EXE و DLL را دارد. در این مطلب از سرزمین دانلود، فیلم آموزشی نحوه ویرایش فایل‌های اجرایی با استفاده از نرم‌افزار Resource Hacker را قرار داده‌ایم. تمامی کاربرانی مبتدی و حرفه‌ای می‌توانند از این فیلم آموزشی استفاده کنند. اگر در استفاده از این نرم‌افزار نیاز به آموزش و راهنما دارید، این فیلم آموزشی را از دست ندهید. جهت دانلود به ادامه مطلب مراجعه کنید. همچنین در ادامه مطلب تصاویری از قسمت‌های مختلف فیلم قرار گرفته است.برای بررسی این نسخه و آموزش ویرایش فایل EXE با نرم افزار Resource Hacker، بر روی دکمه ادامه مطلب کلیک کنید:

2025-03-27

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